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0545adfac3
Have fun!
50 lines
1.0 KiB
C++
50 lines
1.0 KiB
C++
#ifndef __RAK_MEMORY_H
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#define __RAK_MEMORY_H
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#include "Export.h"
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#include "RakNetDefines.h"
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#ifdef _XBOX360
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#elif defined (_PS3)
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// Causes linker errors
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// #include <stdlib.h>
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typedef unsigned int size_t;
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#elif defined ( __APPLE__ ) || defined ( __APPLE_CC__ )
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#include <malloc/malloc.h>
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#elif defined(_WIN32)
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#include <malloc.h>
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#else
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#if !defined ( __FreeBSD__ )
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#include <alloca.h>
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#endif
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#include <stdlib.h>
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#endif
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extern void* (*rakMalloc) (size_t size);
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extern void* (*rakRealloc) (void *p, size_t size);
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extern void (*rakFree) (void *p);
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extern void (*notifyOutOfMemory) (const char *file, const long line);
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namespace RakNet
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{
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class RAK_DLL_EXPORT RakMemoryOverride
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{
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public:
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#ifdef _USE_RAK_MEMORY_OVERRIDE
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static void* operator new (size_t size);
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static void operator delete (void *p);
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static void* operator new[] (size_t size);
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static void operator delete[] (void *p);
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#endif
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static void* RakMalloc (size_t size);
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static void* RakRealloc (void *p, size_t size);
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static void RakFree (void *p);
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};
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}
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#endif
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