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https://github.com/DarkflameUniverse/DarkflameServer.git
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76 lines
2.3 KiB
C++
76 lines
2.3 KiB
C++
#pragma once
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#include <string>
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#include <vector>
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#include "RakNetTypes.h"
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#include "Structures.h"
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enum eConnectionTypes {
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NONE,
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MYSQL,
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SQLITE
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};
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class DatabaseBase {
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public:
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virtual void Connect() = 0;
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virtual void Destroy() = 0;
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// Server Get
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virtual SocketDescriptor GetMasterServerIP() = 0;
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// Server Set
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virtual void CreateServer(const std::string& name, const std::string& ip, uint16_t port, uint32_t state, uint32_t version) = 0;
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virtual void SetServerIpAndPortByName(const std::string& name, const std::string& ip, uint16_t port) = 0;
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// Misc
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virtual void InsertIntoActivityLog(uint32_t playerId, uint32_t activityId, uint32_t timestamp, uint32_t zoneId) = 0;
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virtual void InsertIntoCommandLog(uint32_t playerId, const std::string& command) = 0;
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// Character Get
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virtual CharacterInfo GetCharacterInfoByID(uint32_t id) = 0;
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virtual CharacterInfo GetCharacterInfoByName(const std::string& name) = 0;
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virtual std::string GetCharacterXMLByID(uint32_t id) = 0;
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virtual std::vector<std::string> GetAllCharacterNames() = 0;
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virtual std::vector<CharacterInfo> GetAllCharactersByAccountID(uint32_t accountId) = 0;
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virtual bool IsCharacterNameAvailable(const std::string& name) = 0;
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// Charater Write
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virtual void CreateCharacterXML(uint32_t id, const std::string& xml) = 0;
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virtual void UpdateCharacterXML(uint32_t id, const std::string& xml) = 0;
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virtual void CreateCharacter(uint32_t id, uint32_t account_id, const std::string& name, const std::string& pending_name, bool needs_rename, uint64_t last_login) = 0;
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// Character Delete
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virtual void DeleteCharacter(uint32_t id) = 0;
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// Friends Get
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virtual bool AreBestFriends(uint32_t charId1, uint32_t charId2) = 0;
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// Account Get
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virtual AccountInfo GetAccountByName(const std::string& name) = 0;
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virtual AccountInfo GetAccountByID(uint32_t id) = 0;
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virtual uint32_t GetLatestCharacterOfAccount(uint32_t id) = 0;
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// Pet Write
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virtual void CreatePetName(uint64_t id, const std::string& name, bool approved) = 0;
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// Pet Delete
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virtual void DeletePetName(uint64_t id) = 0;
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// Pet Get
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virtual PetName GetPetName(uint64_t id) = 0;
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// Keys Get
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virtual bool IsKeyActive(uint32_t id) = 0;
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// Object ID tracker Get
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virtual uint32_t GetObjectIDTracker() = 0;
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// Object ID tracker Set
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virtual void SetObjectIDTracker(uint32_t id) = 0;
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private:
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};
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