DarkflameServer/dScripts/02_server/Map/AM/WanderingVendor.h
Aaron Kimbre 691a42ba20 Merge RC script from differnt branch
Add wandering vendor script
Update proximity monitors to move with their respective entityies
2023-08-15 14:35:35 -05:00

11 lines
311 B
C++

#pragma once
#include "CppScripts.h"
class WanderingVendor : public CppScripts::Script {
public:
void OnStartup(Entity* self) override;
void OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status) override;
void OnTimerDone(Entity* self, std::string timerName) override;
};