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https://github.com/DarkflameUniverse/DarkflameServer.git
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7671cc6865
* CDClient cleanup and optimization - Use static function to get table name - Remove unused GetName function - Replace above function with a static GetTableName function - Remove verbose comments - Remove verbose initializers - Remove need to specify table name when getting a table by name - Remove unused typedef for mac and linux * Re-add unused table Convert tables to singletons - Convert all CDClient tables to singletons - Move Singleton.h to dCommon - Reduce header clutter in CDClientManager
21 lines
469 B
C++
21 lines
469 B
C++
#pragma once
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#include "CDTable.h"
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struct CDPropertyTemplate {
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uint32_t id;
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uint32_t mapID;
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uint32_t vendorMapID;
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std::string spawnName;
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};
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class CDPropertyTemplateTable : public CDTable<CDPropertyTemplateTable> {
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public:
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CDPropertyTemplateTable();
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static const std::string GetTableName() { return "PropertyTemplate"; };
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CDPropertyTemplate GetByMapID(uint32_t mapID);
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private:
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std::vector<CDPropertyTemplate> entries{};
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CDPropertyTemplate defaultEntry{};
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};
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