DarkflameServer/dGame/dUtilities
Jett 4a6f3e44ee
Add support for packed clients (#802)
* First iteration of pack reader and interface

* Fix memory leak and remove logs

* Complete packed asset interface and begin on file loading replacement

* Implement proper BinaryIO error

* Improve AssetMemoryBuffer for reading and implement more reading

* Repair more file loading code and improve how navmeshes are loaded

* Missing checks implementation

* Revert addition of Manifest class and migration changes

* Resolved all feedback.
2022-11-01 13:21:26 -05:00
..
BrickDatabase.cpp Add support for packed clients (#802) 2022-11-01 13:21:26 -05:00
BrickDatabase.h format codebase 2022-07-28 08:39:57 -05:00
CMakeLists.txt Update CMake configuration for easier maintenance (#642) 2022-07-17 00:24:16 +01:00
dLocale.cpp format codebase 2022-07-28 08:39:57 -05:00
dLocale.h format codebase 2022-07-28 08:39:57 -05:00
GameConfig.cpp format codebase 2022-07-28 08:39:57 -05:00
GameConfig.h format codebase 2022-07-28 08:39:57 -05:00
GUID.cpp format codebase 2022-07-28 08:39:57 -05:00
GUID.h format codebase 2022-07-28 08:39:57 -05:00
Loot.cpp format codebase 2022-07-28 08:39:57 -05:00
Loot.h format codebase 2022-07-28 08:39:57 -05:00
Mail.cpp use UTF8ToUTF16 more (#695) 2022-08-02 08:56:20 -05:00
Mail.h format codebase 2022-07-28 08:39:57 -05:00
Preconditions.cpp format codebase 2022-07-28 08:39:57 -05:00
Preconditions.h convert to unix line endings 2022-08-05 22:01:59 -05:00
SlashCommandHandler.cpp Add support for packed clients (#802) 2022-11-01 13:21:26 -05:00
SlashCommandHandler.h format codebase 2022-07-28 08:39:57 -05:00
VanityUtilities.cpp format codebase 2022-07-28 08:39:57 -05:00
VanityUtilities.h format codebase 2022-07-28 08:39:57 -05:00