mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-15 04:38:21 +00:00
0545adfac3
Have fun!
31 lines
833 B
C++
31 lines
833 B
C++
#pragma once
|
|
#include "CppScripts.h"
|
|
|
|
/*
|
|
------------------------------------------------------
|
|
|
|
-- L_ENEMY_SPIDER_SPAWNER.lua
|
|
|
|
-- Spawns a spider from the egg
|
|
-- created abeechler... 5/11/11
|
|
|
|
-- ported Max 26/07/2020
|
|
|
|
------------------------------------------------------
|
|
*/
|
|
|
|
class EnemySpiderSpawner final : public CppScripts::Script {
|
|
public:
|
|
void OnFireEventServerSide(Entity *self, Entity *sender, std::string args, int32_t param1, int32_t param2,
|
|
int32_t param3) override;
|
|
void OnTimerDone(Entity* self, std::string timerName) override;
|
|
|
|
private:
|
|
void SpawnSpiderling(Entity* self);
|
|
|
|
private:
|
|
float hatchTime = 2.0f; //How long after full wave preparation will it take to hatch an egg ?
|
|
float spawnTime = 2.0f; //Once spawning begins, how long until we create Spiderlings ?
|
|
};
|
|
|