DarkflameServer/dGame/dGameMessages
EmosewaMC 8474ed83d8 Properly store BBB in database
Store the BBB data in the database as the received SD0 packet as opposed to just the raw lxfml.  Addressed several memory leaks as well.
2022-08-12 00:33:22 -07:00
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CMakeLists.txt Update CMake configuration for easier maintenance (#642) 2022-07-17 00:24:16 +01:00
GameMessageHandler.cpp add semi-colons to macros consistently 2022-08-05 08:40:12 -05:00
GameMessageHandler.h format codebase 2022-07-28 08:39:57 -05:00
GameMessages.cpp Properly store BBB in database 2022-08-12 00:33:22 -07:00
GameMessages.h format codebase 2022-07-28 08:39:57 -05:00
PropertyDataMessage.cpp convert to unix line endings 2022-08-05 22:01:59 -05:00
PropertyDataMessage.h convert to unix line endings 2022-08-05 22:01:59 -05:00
PropertySelectQueryProperty.cpp convert to unix line endings 2022-08-05 22:01:59 -05:00
PropertySelectQueryProperty.h convert to unix line endings 2022-08-05 22:01:59 -05:00