DarkflameServer/dScripts/02_server/Map/njhub/NjGarmadonCelebration.cpp
David Markowitz 8d37d9b681
Organize dScripts (#814)
* Organize dScripts

whitespace

Remove parent scope

Remove parent scope from initial setter

Remove debug

Remove helper programs

* Fix NtImagimeterVisibility script

Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
2022-11-03 12:57:54 -05:00

18 lines
512 B
C++

#include "NjGarmadonCelebration.h"
#include "Character.h"
#include "GameMessages.h"
void NjGarmadonCelebration::OnCollisionPhantom(Entity* self, Entity* target) {
auto* character = target->GetCharacter();
if (character == nullptr) {
return;
}
if (!character->GetPlayerFlag(ePlayerFlags::NJ_GARMADON_CINEMATIC_SEEN)) {
character->SetPlayerFlag(ePlayerFlags::NJ_GARMADON_CINEMATIC_SEEN, true);
GameMessages::SendStartCelebrationEffect(target, target->GetSystemAddress(), GarmadonCelebrationID);
}
}