DarkflameServer/dScripts/02_server/Map/NT/NtParadoxTeleServer.h
David Markowitz 8d37d9b681
Organize dScripts (#814)
* Organize dScripts

whitespace

Remove parent scope

Remove parent scope from initial setter

Remove debug

Remove helper programs

* Fix NtImagimeterVisibility script

Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
2022-11-03 12:57:54 -05:00

16 lines
474 B
C++

#pragma once
#include "CppScripts.h"
class NtParadoxTeleServer : public CppScripts::Script
{
public:
void OnStartup(Entity* self) override;
void OnPlayerLoaded(Entity* self, Entity* player) override;
void OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status) override;
void TeleportPlayer(Entity* self, Entity* player);
void UnlockPlayer(Entity* self, Entity* player);
private:
std::map<LWOOBJID, bool> m_TeleportingPlayerTable;
};