DarkflameServer/dGame
David Markowitz 8a54e7ccd2
Implement Precompiled Headers (#591)
When applied, this will speed up compile times dramatically.
2022-07-04 15:24:45 -07:00
..
dBehaviors Implement Precompiled Headers (#591) 2022-07-04 15:24:45 -07:00
dComponents Implement Precompiled Headers (#591) 2022-07-04 15:24:45 -07:00
dEntity Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
dGameMessages Implement Precompiled Headers (#591) 2022-07-04 15:24:45 -07:00
dInventory Implement Precompiled Headers (#591) 2022-07-04 15:24:45 -07:00
dMission Implement Precompiled Headers (#591) 2022-07-04 15:24:45 -07:00
dUtilities Add Aarch64 support (#231) 2022-07-03 21:33:05 -07:00
Character.cpp Specified enum 2022-04-23 20:32:31 -07:00
Character.h Moved retroactive flag check to Character.cpp 2022-01-19 17:34:53 -08:00
Entity.cpp breakout possessor from char comp (#606) 2022-06-29 18:50:24 -05:00
Entity.h remove children 2022-06-16 17:50:33 -07:00
EntityManager.cpp The shooting Gallery now properly ends when a player leaves the instance 2022-06-19 01:40:16 -07:00
EntityManager.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
LeaderboardManager.cpp Add Aarch64 support (#231) 2022-07-03 21:33:05 -07:00
LeaderboardManager.h Leaderboard Scoring Updates 2021-12-21 22:15:29 -05:00
Player.cpp Move to new branch 2022-06-19 00:14:33 -07:00
Player.h patched coin exploit 2021-12-11 13:21:00 +00:00
TeamManager.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
TeamManager.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
TradingManager.cpp loot source for item drops 2022-04-23 20:35:34 -07:00
TradingManager.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
User.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
User.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
UserManager.cpp Vault corrections 2022-04-13 01:50:06 -07:00
UserManager.h Changed pants query and removed extra comments 2022-03-24 00:30:52 -07:00