DarkflameServer/dGame/dComponents/MinigameControlComponent.cpp
David Markowitz 2abcb142ad Character fixes - get it compiling again
- Pass componentID to activity component constructor
- use int componentid so -1 can denote no component
2023-06-26 22:39:15 -07:00

8 lines
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C++

#include "Entity.h"
#include "MinigameControlComponent.h"
MinigameControlComponent::MinigameControlComponent(Entity* parent, int32_t componentId) : ActivityComponent(parent, componentId) {
}