DarkflameServer/dGame/dComponents/Component.cpp
2024-12-17 22:06:41 -06:00

22 lines
331 B
C++

#include "Component.h"
void Component::Update(float deltaTime) {
}
void Component::OnUse(Entity* originator) {
}
void Component::UpdateXml(tinyxml2::XMLDocument& doc) {
}
void Component::LoadFromXml(const tinyxml2::XMLDocument& doc) {
}
void Component::Serialize(RakNet::BitStream& outBitStream, bool isConstruction) {
}