DarkflameServer/dScripts/AgMonumentLaserServer.h
2021-12-05 18:54:36 +01:00

11 lines
267 B
C++

#pragma once
#include "CppScripts.h"
class AgMonumentLaserServer : public CppScripts::Script {
public:
void OnStartup(Entity* self);
void OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status);
private:
float m_Radius = 25.0f;
};