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21 lines
418 B
C++
21 lines
418 B
C++
#ifndef __RENAMEMESSAGE__H__
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#define __RENAMEMESSAGE__H__
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#include "BehaviorMessageBase.h"
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class AMFArrayValue;
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/**
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* @brief Sent when a player renames this behavior
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*/
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class RenameMessage : public BehaviorMessageBase {
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public:
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RenameMessage(const AMFArrayValue& arguments);
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[[nodiscard]] const std::string& GetName() const { return m_Name; };
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private:
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std::string m_Name;
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};
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#endif //!__RENAMEMESSAGE__H__
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