DarkflameServer/dCommon/dClient
David Markowitz e58218cfbc
chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314)
* Remove std::couts littered throughout the base

* working

End of optimizations for now

going faster

* Remove extraneous compare function

std::less<LWOSCENEID> already does this in a map.

* gaming

* Update Zone.cpp

* dlu is moving to bitbucket again

* Update Level.cpp

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Co-authored-by: Jettford <mrjettbradford@gmail.com>
2023-12-23 11:24:16 -06:00
..
AssetManager.cpp chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
AssetManager.h chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
CMakeLists.txt Add support for packed clients (#802) 2022-11-01 13:21:26 -05:00
Pack.cpp Resolve most compiler warnings (#1053) 2023-04-12 11:48:20 -05:00
Pack.h feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
PackIndex.cpp chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
PackIndex.h Add support for packed clients (#802) 2022-11-01 13:21:26 -05:00