DarkflameServer/dDatabase/Tables/CDBrickIDTableTable.h
David Markowitz 7671cc6865
CDClient cleanup and optimization (#1023)
* CDClient cleanup and optimization

- Use static function to get table name
- Remove unused GetName function
- Replace above function with a static GetTableName function
- Remove verbose comments
- Remove verbose initializers
- Remove need to specify table name when getting a table by name
- Remove unused typedef for mac and linux

* Re-add unused table

Convert tables to singletons

- Convert all CDClient tables to singletons
- Move Singleton.h to dCommon
- Reduce header clutter in CDClientManager
2023-03-17 07:36:21 -07:00

30 lines
616 B
C++

#pragma once
// Custom Classes
#include "CDTable.h"
/*!
\file CDBrickIDTableTable.hpp
\brief Contains data for the BrickIDTable table
*/
//! BrickIDTable Entry Struct
struct CDBrickIDTable {
unsigned int NDObjectID;
unsigned int LEGOBrickID;
};
//! BrickIDTable table
class CDBrickIDTableTable : public CDTable<CDBrickIDTableTable> {
private:
std::vector<CDBrickIDTable> entries;
public:
CDBrickIDTableTable();
// Queries the table with a custom "where" clause
std::vector<CDBrickIDTable> Query(std::function<bool(CDBrickIDTable)> predicate);
std::vector<CDBrickIDTable> GetEntries(void) const;
};