DarkflameServer/dScripts/02_server/Map/AM/RandomSpawnerPit.h
David Markowitz 8d37d9b681
Organize dScripts (#814)
* Organize dScripts

whitespace

Remove parent scope

Remove parent scope from initial setter

Remove debug

Remove helper programs

* Fix NtImagimeterVisibility script

Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
2022-11-03 12:57:54 -05:00

27 lines
605 B
C++

#pragma once
#include "CppScripts.h"
#include "BaseRandomServer.h"
class RandomSpawnerPit : public CppScripts::Script, BaseRandomServer
{
void OnStartup(Entity* self) override;
void OnTimerDone(Entity* self, std::string timerName) override;
private:
struct Mobs
{
static const LOT stromb = 11212;
static const LOT mech = 11213;
static const LOT spider = 11214;
static const LOT pirate = 11215;
static const LOT admiral = 11216;
static const LOT gorilla = 11217;
static const LOT ronin = 11218;
static const LOT horse = 11219;
static const LOT dragon = 112200;
};
Mobs mobs;
};