Files
DarkflameServer/dCommon/dEnums/eCharacterVersion.h
David Markowitz 8061f512aa feat: fix go outside and play mission (#1967)
* feat: fix go outside and play mission

* Update dWorldServer/WorldServer.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update dGame/dComponents/MissionComponent.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* const

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-04-09 00:55:57 -05:00

28 lines
844 B
C++

#pragma once
#ifndef __ECHARACTERVERSION__H__
#define __ECHARACTERVERSION__H__
#include <cstdint>
enum class eCharacterVersion : uint32_t {
// Versions from the live game
RELEASE = 0, // Initial release of the game
LIVE, // Fixes for the 1.9 release bug fixes for missions leading up to joining a faction
// New versions for DLU fixes
// Fixes the "Joined a faction" player flag not being set properly
PLAYER_FACTION_FLAGS,
// Fixes vault size value
VAULT_SIZE,
// Fixes speed base value in level component
SPEED_BASE,
// Fixes nexus force explorer missions
NJ_JAYMISSIONS,
NEXUS_FORCE_EXPLORER, // Fixes pet ids in player inventories
PET_IDS, // Fixes pet ids in player inventories
INVENTORY_PERSISTENT_IDS, // Fixes racing meta missions
UP_TO_DATE, // will become RACING_META_MISSIONS
};
#endif //!__ECHARACTERVERSION__H__