DarkflameServer/dGame/dInventory
David Markowitz 0544eeba1f Add default constructor for EquipmentItem
Change struct constructors to proper constructors.
2023-06-27 02:01:43 -07:00
..
CMakeLists.txt Update CMake configuration for easier maintenance (#642) 2022-07-17 00:24:16 +01:00
DatabasePet.h format codebase 2022-07-28 08:39:57 -05:00
EquippedItem.cpp convert to unix line endings 2022-08-05 22:01:59 -05:00
EquippedItem.h Add default constructor for EquipmentItem 2023-06-27 02:01:43 -07:00
Inventory.cpp Rename from GetOwningEntity to GetParentEntity 2023-06-09 01:28:01 -07:00
Inventory.h CDClient cleanup and optimization (#1023) 2023-03-17 07:36:21 -07:00
Item.cpp Rename from GetOwningEntity to GetParentEntity 2023-06-09 01:28:01 -07:00
Item.h Rename from GetOwningEntity to GetParentEntity 2023-06-09 01:28:01 -07:00
ItemSet.cpp Rename from GetOwningEntity to GetParentEntity 2023-06-09 01:28:01 -07:00
ItemSet.h Update DarkInspirationBehavior.cpp (#897) 2022-12-23 18:05:30 -08:00
ItemSetPassiveAbility.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
ItemSetPassiveAbility.h Update DarkInspirationBehavior.cpp (#897) 2022-12-23 18:05:30 -08:00