Files
DarkflameServer/tests/dCommonTests/TestBitStreamUtils.cpp
Aaron Kimbrell 350d35dab5 chore: foundations for struct based packets and game messages
First step of moving hand written bitstream code to struct based
messages (see docs/PacketArchitecture.md). No wire changes.

- GameMsg is now only a server-internal event (delivered to handlers
  registered with RegisterMsg); NetGameMsg is a wire message with
  Send(sysAddr) (UNASSIGNED broadcasts), SendToClient(sysAddr) (one
  client, never broadcasts), WritePacket, Serialize, Deserialize and
  Handle. Mixing them up is now a compile error. NetGameMsgEvent<T> /
  DeliverLocally carry a wire message to local handlers; loot drops,
  pickup, the object debugger, GM invisibility and model RequestUse
  use them. The GM invisibility message keeps its target, so its bytes
  are unchanged.
- Behaviour change: GameMessageHandler logs and drops messages whose
  Deserialize fails instead of handling them with default fields (the
  4 messages already registered: RequestUse, RequestServerObjectInfo,
  ShootingGalleryFire, PickupItem).
- LUBitStream (kept as on main) gets a virtual destructor (Mail deleted
  derived packets through the base) and WritePacket, also used by
  ChatPackets::SendRoutedMsg with identical bytes.
- BitStreamUtils::WriteOptional/ReadOptional for default-flag fields
  and WriteLengthPrefixed/ReadLengthPrefixed for length prefixed
  strings.
- Every message ID enumerator (MessageType::*, ServiceType, Mail's
  wire enums) is pinned with static_asserts, so renumbering or removing
  one fails to compile.
- Tests: dServerMock copies each sent packet (it kept a pointer to the
  caller's destroyed BitStream); PacketTestUtils.h compares packets bit
  for bit; helper tests use hand computed golden bytes and equality
  with the hand written patterns they replace; compile-time checks
  keep the wire/internal split in place.
- docs/PacketArchitecture.md: survey, target architecture,
  conventions, verification method and migration plan.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 22:30:35 -05:00

115 lines
3.8 KiB
C++

#include <gtest/gtest.h>
#include "BitStreamUtils.h"
#include <vector>
namespace {
std::vector<uint8_t> Bytes(RakNet::BitStream& bitStream) {
return { bitStream.GetData(), bitStream.GetData() + bitStream.GetNumberOfBytesUsed() };
}
}
// The helper must produce exactly what the hand written "size then one char at a time" loops produce.
TEST(BitStreamUtilsTests, WriteLengthPrefixedU16MatchesPerCharacterLoop) {
const std::u16string value = u"sfx/countdown";
RakNet::BitStream expected;
expected.Write(true); // misalign the stream by one bit, like a leading bool field would
expected.Write<uint32_t>(value.size());
for (const auto character : value) expected.Write(character);
RakNet::BitStream actual;
actual.Write(true);
BitStreamUtils::WriteLengthPrefixed(actual, value);
ASSERT_EQ(actual.GetNumberOfBitsUsed(), expected.GetNumberOfBitsUsed());
ASSERT_EQ(Bytes(actual), Bytes(expected));
}
TEST(BitStreamUtilsTests, WriteLengthPrefixedStringGolden) {
RakNet::BitStream bitStream;
BitStreamUtils::WriteLengthPrefixed<uint16_t>(bitStream, std::string("ab"));
const std::vector<uint8_t> golden = { 0x02, 0x00, 'a', 'b' };
ASSERT_EQ(Bytes(bitStream), golden);
}
TEST(BitStreamUtilsTests, LengthPrefixedRoundTrip) {
const std::u16string value = u"Hello ü";
RakNet::BitStream bitStream;
bitStream.Write(false);
BitStreamUtils::WriteLengthPrefixed(bitStream, value);
BitStreamUtils::WriteLengthPrefixed(bitStream, std::u16string());
bool leading = true;
std::u16string read = u"garbage";
std::u16string empty = u"garbage";
ASSERT_TRUE(bitStream.Read(leading));
ASSERT_TRUE(BitStreamUtils::ReadLengthPrefixed(bitStream, read));
ASSERT_TRUE(BitStreamUtils::ReadLengthPrefixed(bitStream, empty));
EXPECT_FALSE(leading);
EXPECT_EQ(read, value);
EXPECT_TRUE(empty.empty());
EXPECT_EQ(bitStream.GetNumberOfUnreadBits(), 0);
}
TEST(BitStreamUtilsTests, ReadLengthPrefixedRejectsBadLengths) {
{
RakNet::BitStream bitStream;
bitStream.Write<int32_t>(-1);
std::u16string out;
EXPECT_FALSE(BitStreamUtils::ReadLengthPrefixed<int32_t>(bitStream, out));
}
{
RakNet::BitStream bitStream;
bitStream.Write<uint32_t>(11);
std::string out;
EXPECT_FALSE(BitStreamUtils::ReadLengthPrefixed(bitStream, out, 10));
}
{
// Claims 4 characters but only has 1.
RakNet::BitStream bitStream;
bitStream.Write<uint32_t>(4);
bitStream.Write<char16_t>(u'a');
std::u16string out;
EXPECT_FALSE(BitStreamUtils::ReadLengthPrefixed(bitStream, out));
}
}
// WriteOptional must match the hand written "flag, then value if not default" pattern.
TEST(BitStreamUtilsTests, WriteOptionalMatchesHandWrittenPattern) {
for (const int32_t value : { 0, -1, 7 }) {
RakNet::BitStream expected;
expected.Write(value != -1);
if (value != -1) expected.Write(value);
RakNet::BitStream actual;
BitStreamUtils::WriteOptional<int32_t>(actual, value, -1);
ASSERT_EQ(actual.GetNumberOfBitsUsed(), expected.GetNumberOfBitsUsed());
ASSERT_EQ(Bytes(actual), Bytes(expected));
int32_t read = 12345;
ASSERT_TRUE(BitStreamUtils::ReadOptional<int32_t>(actual, read, -1));
EXPECT_EQ(read, value);
EXPECT_EQ(actual.GetNumberOfUnreadBits(), 0);
}
}
TEST(BitStreamUtilsTests, WriteOptionalGolden) {
RakNet::BitStream bitStream;
BitStreamUtils::WriteOptional(bitStream, 3.0f, 3.0f); // default: a single 0 bit
BitStreamUtils::WriteOptional(bitStream, 1.0f, 3.0f); // 1 bit, then 00 00 80 3f
// 0 1 00000000 00000000 10000000 00111111 (MSB first) padded
const std::vector<uint8_t> golden = { 0x40, 0x00, 0x20, 0x0f, 0xc0 };
ASSERT_EQ(bitStream.GetNumberOfBitsUsed(), 34);
ASSERT_EQ(Bytes(bitStream), golden);
}
TEST(BitStreamUtilsTests, ReadOptionalFailsOnTruncatedValue) {
RakNet::BitStream bitStream;
bitStream.Write(true);
bitStream.Write<uint8_t>(1);
uint32_t out{};
EXPECT_FALSE(BitStreamUtils::ReadOptional<uint32_t>(bitStream, out, 0));
}