DarkflameServer/dScripts/AgFans.h
2022-04-18 21:09:27 -05:00

24 lines
473 B
C++

#pragma once
#include "CppScripts.h"
#include "GameMessages.h"
#include "EntityManager.h"
#include "PhantomPhysicsComponent.h"
class AgFans : public CppScripts::Script
{
public:
void OnStartup(Entity* self) override;
void OnDie(Entity* self, Entity* killer) override;
void OnFireEventServerSide(
Entity *self,
Entity *sender,
std::string args,
int32_t param1,
int32_t param2,
int32_t param3
) override;
private:
void ToggleFX(Entity* self, bool hit);
};