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0545adfac3
Have fun!
53 lines
1.3 KiB
C++
53 lines
1.3 KiB
C++
#pragma once
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// Custom Classes
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#include "CDTable.h"
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/*!
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\file CDMissionNPCComponentTable.hpp
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\brief Contains data for the ObjectSkills table
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*/
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//! MissionNPCComponent Struct
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struct CDMissionNPCComponent {
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unsigned int id; //!< The ID
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unsigned int missionID; //!< The Mission ID
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bool offersMission; //!< Whether or not this NPC offers a mission
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bool acceptsMission; //!< Whether or not this NPC accepts a mission
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std::string gate_version; //!< The gate version
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};
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//! MissionNPCComponent table
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class CDMissionNPCComponentTable : public CDTable {
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private:
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std::vector<CDMissionNPCComponent> entries;
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public:
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//! Constructor
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CDMissionNPCComponentTable(void);
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//! Destructor
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~CDMissionNPCComponentTable(void);
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//! Returns the table's name
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/*!
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\return The table name
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*/
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std::string GetName(void) const override;
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//! Queries the table with a custom "where" clause
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/*!
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\param predicate The predicate
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*/
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std::vector<CDMissionNPCComponent> Query(std::function<bool(CDMissionNPCComponent)> predicate);
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//! Gets all the entries in the table
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/*!
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\return The entries
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*/
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std::vector<CDMissionNPCComponent> GetEntries(void) const;
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};
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