Files
DarkflameServer/dDashboardServer/routes/NetworkView.h
Aaron Kimbrell 2fb68cd20e feat(dashboard): Network connections name the web client's dashboard user
Web clients are one entry per address and signed-in account, with user and
account_id; the user is shown without network_ips too, the address then
masked as before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 22:26:17 -05:00

43 lines
2.0 KiB
C++

#pragma once
#include <cstdint>
#include <functional>
#include <string>
#include "json.hpp"
#include "TrafficHistory.h"
/**
* What the Network page (and the `traffic` WebSocket topic) is sent, built from TrafficHistory. Pure (no database,
* network or clock), so it is unit tested; Traffic.cpp serves it.
*/
namespace NetworkView {
constexpr int64_t WINDOW = 5; // seconds the live rates are over (one report)
// A server's name for people ("World 1200 Nimbus Station #3")
using Labeler = std::function<std::string(const TrafficHistory::Server& server)>;
/**
* Every server that reported in the last `onlineSeconds`, by key: its packets and bytes per second in and out over
* its last WINDOW reported seconds, HTTP requests, RakNet link statistics, gauges, and the split of the packets by
* peer (clients, master, servers) with its HTTP requests from and to other servers, or split: null when its reports
* don't have one (an older server). Never holds addresses.
*/
nlohmann::json Summary(const TrafficHistory& history, int64_t now, int64_t onlineSeconds, const Labeler& label);
/**
* The remote ends of every server (from each one's last report): game clients by player (else by RakNet connection),
* HTTP clients of the dashboard and the UGC server by address and signed-in account (`user`, the dashboard account
* the requests were signed in as), and the servers' own links. Rates per second. Account and user names are always
* included; without `showAddresses` each address is replaced by a token that stays the same for the same address
* and `salt`, and ports are left out.
*/
nlohmann::json Connections(const TrafficHistory& history, int64_t now, int64_t onlineSeconds, bool showAddresses, uint64_t salt, const Labeler& label);
// "peer-" and 8 hex digits: the same for the same address and salt, and says nothing about the address
std::string MaskAddress(const std::string& address, uint64_t salt);
// "clients", "master" or "servers"
const char* PeerName(TrafficStats::Peer peer);
}