mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-22 21:47:24 +00:00
5942182486
* Logger: Rename logger to Logger from dLogger * Logger: Add compile time filename Fix include issues Add writers Add macros Add macro to force compilation * Logger: Replace calls with macros Allows for filename and line number to be logged * Logger: Add comments and remove extra define Logger: Replace with unique_ptr also flush console at exit. regular file writer should be flushed on file close. Logger: Remove constexpr on variable * Logger: Simplify code * Update Logger.cpp
30 lines
699 B
C++
30 lines
699 B
C++
#ifndef __BEHAVIORMESSAGEBASE__H__
|
|
#define __BEHAVIORMESSAGEBASE__H__
|
|
|
|
#include <stdexcept>
|
|
#include <string>
|
|
|
|
#include "Amf3.h"
|
|
#include "dCommonVars.h"
|
|
|
|
#include "Game.h"
|
|
#include "Logger.h"
|
|
|
|
enum class BehaviorState : uint32_t;
|
|
|
|
/**
|
|
* @brief The behaviorID target of this ControlBehaviors message
|
|
*
|
|
*/
|
|
class BehaviorMessageBase {
|
|
public:
|
|
const uint32_t GetBehaviorId() { return behaviorId; };
|
|
protected:
|
|
BehaviorMessageBase(AMFArrayValue* arguments);
|
|
int32_t GetBehaviorIdFromArgument(AMFArrayValue* arguments);
|
|
uint32_t GetActionIndexFromArgument(AMFArrayValue* arguments, const std::string& keyName = "actionIndex");
|
|
int32_t behaviorId = -1;
|
|
};
|
|
|
|
#endif //!__BEHAVIORMESSAGEBASE__H__
|