DarkflameServer/dDatabase/Tables/CDMissionTasksTable.h
David Markowitz 5eca25e42a
refactor: Move CDClient Database away from constructor queries (#1164)
* Move away from constructor queries

Fix up other large tables to have proper backup lookups

Revert "idk im just dumb ig"

This reverts commit 5d5be5df53b8959b42b291613d7db749a65a3585.

idk im just dumb ig

* Fix slow components registry lookup

* add define for cdclient cache all

* Update CDBehaviorParameterTable.cpp
2023-08-10 23:27:40 -05:00

36 lines
1.2 KiB
C++

#pragma once
// Custom Classes
#include "CDTable.h"
struct CDMissionTasks {
unsigned int id; //!< The Mission ID that the task belongs to
UNUSED(unsigned int locStatus); //!< ???
unsigned int taskType; //!< The task type
unsigned int target; //!< The mission target
std::string targetGroup; //!< The mission target group
int targetValue; //!< The target value
std::string taskParam1; //!< The task param 1
UNUSED(std::string largeTaskIcon); //!< ???
UNUSED(unsigned int IconID); //!< ???
unsigned int uid; //!< ???
UNUSED(unsigned int largeTaskIconID); //!< ???
UNUSED(bool localize); //!< Whether or not the task should be localized
UNUSED(std::string gate_version); //!< ???
};
class CDMissionTasksTable : public CDTable<CDMissionTasksTable> {
private:
std::vector<CDMissionTasks> entries;
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDMissionTasks> Query(std::function<bool(CDMissionTasks)> predicate);
std::vector<CDMissionTasks*> GetByMissionID(uint32_t missionID);
const std::vector<CDMissionTasks>& GetEntries() const;
};