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2abcb142ad
- Pass componentID to activity component constructor - use int componentid so -1 can denote no component
8 lines
194 B
C++
8 lines
194 B
C++
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#include "Entity.h"
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#include "MinigameControlComponent.h"
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MinigameControlComponent::MinigameControlComponent(Entity* parent, int32_t componentId) : ActivityComponent(parent, componentId) {
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}
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