DarkflameServer/dDatabase/Tables/CDVendorComponentTable.h
David Markowitz 79094b6664 wow
2023-07-16 00:27:30 -07:00

26 lines
719 B
C++

#pragma once
// Custom Classes
#include "CDTable.h"
struct CDVendorComponent {
unsigned int id; //!< The Component ID
float buyScalar; //!< Buy Scalar (what does that mean?)
float sellScalar; //!< Sell Scalar (what does that mean?)
float refreshTimeSeconds; //!< The refresh time
unsigned int LootMatrixIndex; //!< LootMatrixIndex of the vendor's items
};
namespace CDVendorComponentTable {
private:
std::vector<CDVendorComponent> entries;
public:
void LoadTableIntoMemory();
// Queries the table with a custom "where" clause
std::vector<CDVendorComponent> Query(std::function<bool(CDVendorComponent)> predicate);
std::vector<CDVendorComponent> GetEntries(void) const;
};