DarkflameServer/dDatabase/Tables/CDRewardsTable.h
David Markowitz 79094b6664 wow
2023-07-16 00:27:30 -07:00

24 lines
422 B
C++

#pragma once
#include "CDTable.h"
#include <string>
struct CDRewards {
int32_t id;
int32_t levelID;
int32_t missionID;
int32_t rewardType;
int32_t value;
int32_t count;
};
namespace CDRewardsTable {
public:
void LoadTableIntoMemory();
static const std::string GetTableName() { return "Rewards"; };
std::vector<CDRewards*> GetByLevelID(uint32_t levelID);
private:
std::map<uint32_t, CDRewards*> m_entries;
};