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21 lines
432 B
C++
21 lines
432 B
C++
#pragma once
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#include "CDTable.h"
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struct CDPropertyTemplate {
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uint32_t id;
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uint32_t mapID;
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uint32_t vendorMapID;
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std::string spawnName;
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};
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namespace CDPropertyTemplateTable {
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public:
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void LoadTableIntoMemory();
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static const std::string GetTableName() { return "PropertyTemplate"; };
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CDPropertyTemplate GetByMapID(uint32_t mapID);
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private:
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std::vector<CDPropertyTemplate> entries{};
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CDPropertyTemplate defaultEntry{};
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};
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