DarkflameServer/dDatabase/Tables/CDMovementAIComponentTable.h
David Markowitz 79094b6664 wow
2023-07-16 00:27:30 -07:00

29 lines
650 B
C++

#pragma once
// Custom Classes
#include "CDTable.h"
struct CDMovementAIComponent {
unsigned int id;
std::string MovementType;
float WanderChance;
float WanderDelayMin;
float WanderDelayMax;
float WanderSpeed;
float WanderRadius;
std::string attachedPath;
};
namespace CDMovementAIComponentTable {
private:
std::vector<CDMovementAIComponent> entries;
public:
void LoadTableIntoMemory();
// Queries the table with a custom "where" clause
std::vector<CDMovementAIComponent> Query(std::function<bool(CDMovementAIComponent)> predicate);
// Gets all the entries in the table
std::vector<CDMovementAIComponent> GetEntries(void) const;
};