DarkflameServer/dDatabase/Tables/CDEmoteTable.h
David Markowitz 79094b6664 wow
2023-07-16 00:27:30 -07:00

34 lines
533 B
C++

#pragma once
// Custom Classes
#include "CDTable.h"
#include <map>
struct CDEmoteTable {
CDEmoteTable() {
ID = -1;
animationName = "";
iconFilename = "";
locState = -1;
channel = -1;
locked = false;
localize = false;
gateVersion = "";
}
int ID;
std::string animationName;
std::string iconFilename;
int locState;
int channel;
bool locked;
bool localize;
std::string gateVersion;
};
namespace CDEmoteTableTable {
void LoadTableIntoMemory();
// Returns an emote by ID
CDEmoteTable* GetEmote(int id);
};