mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
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325598cd99
* feat: fully reading auth packets and use stamps * fix the stupid define * Address feedback * no more Stamp(...)
105 lines
2.7 KiB
C++
105 lines
2.7 KiB
C++
#ifndef AUTHPACKETS_H
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#define AUTHPACKETS_H
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#define _VARIADIC_MAX 10
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#include "dCommonVars.h"
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#include "dNetCommon.h"
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#include "magic_enum.hpp"
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enum class ServerType : uint32_t;
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enum class eLoginResponse : uint8_t;
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class dServer;
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enum class eStamps : uint32_t {
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PASSPORT_AUTH_START,
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PASSPORT_AUTH_BYPASS,
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PASSPORT_AUTH_ERROR,
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PASSPORT_AUTH_DB_SELECT_START,
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PASSPORT_AUTH_DB_SELECT_FINISH,
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PASSPORT_AUTH_DB_INSERT_START,
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PASSPORT_AUTH_DB_INSERT_FINISH,
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PASSPORT_AUTH_LEGOINT_COMMUNICATION_START,
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PASSPORT_AUTH_LEGOINT_RECEIVED,
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PASSPORT_AUTH_LEGOINT_THREAD_SPAWN,
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PASSPORT_AUTH_LEGOINT_WEBSERVICE_START,
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PASSPORT_AUTH_LEGOINT_WEBSERVICE_FINISH,
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PASSPORT_AUTH_LEGOINT_LEGOCLUB_START,
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PASSPORT_AUTH_LEGOINT_LEGOCLUB_FINISH,
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PASSPORT_AUTH_LEGOINT_THREAD_FINISH,
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PASSPORT_AUTH_LEGOINT_REPLY,
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PASSPORT_AUTH_LEGOINT_ERROR,
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PASSPORT_AUTH_LEGOINT_COMMUNICATION_END,
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PASSPORT_AUTH_LEGOINT_DISCONNECT,
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PASSPORT_AUTH_WORLD_COMMUNICATION_START,
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PASSPORT_AUTH_CLIENT_OS,
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PASSPORT_AUTH_WORLD_PACKET_RECEIVED,
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PASSPORT_AUTH_IM_COMMUNICATION_START,
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PASSPORT_AUTH_IM_LOGIN_START,
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PASSPORT_AUTH_IM_LOGIN_ALREADY_LOGGED_IN,
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PASSPORT_AUTH_IM_OTHER_LOGIN_REMOVED,
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PASSPORT_AUTH_IM_LOGIN_QUEUED,
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PASSPORT_AUTH_IM_LOGIN_RESPONSE,
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PASSPORT_AUTH_IM_COMMUNICATION_END,
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PASSPORT_AUTH_WORLD_SESSION_CONFIRM_TO_AUTH,
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PASSPORT_AUTH_WORLD_COMMUNICATION_FINISH,
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PASSPORT_AUTH_WORLD_DISCONNECT,
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NO_LEGO_INTERFACE,
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DB_ERROR,
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GM_REQUIRED,
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NO_LEGO_WEBSERVICE_XML,
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LEGO_WEBSERVICE_TIMEOUT,
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LEGO_WEBSERVICE_ERROR,
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NO_WORLD_SERVER
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};
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struct Stamp {
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eStamps type;
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uint32_t value;
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uint64_t timestamp;
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Stamp(eStamps type, uint32_t value, uint64_t timestamp = time(nullptr)){
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this->type = type;
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this->value = value;
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this->timestamp = timestamp;
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}
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void Serialize(RakNet::BitStream* outBitStream);
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};
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enum class ClientOS : uint8_t {
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UNKNOWN,
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WINDOWS,
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MACOS
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};
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enum class LanguageCodeID : uint16_t {
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de_DE = 0x0407,
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en_US = 0x0409,
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en_GB = 0x0809
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};
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template <>
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struct magic_enum::customize::enum_range<LanguageCodeID> {
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static constexpr int min = 1031;
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static constexpr int max = 2057;
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};
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enum class Language : uint32_t {
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en_US,
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pl_US,
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de_DE,
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en_GB,
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};
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namespace AuthPackets {
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void HandleHandshake(dServer* server, Packet* packet);
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void SendHandshake(dServer* server, const SystemAddress& sysAddr, const std::string& nextServerIP, uint16_t nextServerPort, const ServerType serverType);
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void HandleLoginRequest(dServer* server, Packet* packet);
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void SendLoginResponse(dServer* server, const SystemAddress& sysAddr, eLoginResponse responseCode, const std::string& errorMsg, const std::string& wServerIP, uint16_t wServerPort, std::string username, std::vector<Stamp>& stamps);
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void LoadClaimCodes();
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}
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#endif // AUTHPACKETS_H
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