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ec501831e6
* remove complex queries and move logic to dDatabase remove unused code Use correct id fix arrows use correct parameter fix queries Update Property.cpp remove unused header remove extra include * fix tests * Update dGame/dComponents/PropertyEntranceComponent.h Co-authored-by: jadebenn <jadebenn@users.noreply.github.com> * Update dGame/User.h Co-authored-by: jadebenn <jadebenn@users.noreply.github.com> --------- Co-authored-by: jadebenn <jadebenn@users.noreply.github.com>
191 lines
6.4 KiB
C++
191 lines
6.4 KiB
C++
#include "MySQLDatabase.h"
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#include "ePropertySortType.h"
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std::optional<IProperty::PropertyEntranceResult> MySQLDatabase::GetProperties(const IProperty::PropertyLookup& params) {
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std::optional<IProperty::PropertyEntranceResult> result;
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std::string query;
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std::unique_ptr<sql::ResultSet> properties;
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if (params.sortChoice == SORT_TYPE_FEATURED || params.sortChoice == SORT_TYPE_FRIENDS) {
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query = R"QUERY(
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FROM properties as p
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JOIN charinfo as ci
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ON ci.prop_clone_id = p.clone_id
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where p.zone_id = ?
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AND (
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p.description LIKE ?
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OR p.name LIKE ?
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OR ci.name LIKE ?
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)
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AND p.privacy_option >= ?
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AND p.owner_id IN (
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SELECT fr.requested_player AS player FROM (
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SELECT CASE
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WHEN player_id = ? THEN friend_id
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WHEN friend_id = ? THEN player_id
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END AS requested_player FROM friends
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) AS fr
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JOIN charinfo AS ci ON ci.id = fr.requested_player
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WHERE fr.requested_player IS NOT NULL AND fr.requested_player != ?
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) ORDER BY ci.name ASC
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)QUERY";
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const auto completeQuery = "SELECT p.* " + query + " LIMIT ? OFFSET ?;";
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properties = ExecuteSelect(
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completeQuery,
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params.mapId,
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"%" + params.searchString + "%",
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"%" + params.searchString + "%",
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"%" + params.searchString + "%",
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params.playerSort,
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params.playerId,
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params.playerId,
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params.playerId,
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params.numResults,
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params.startIndex
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);
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const auto countQuery = "SELECT COUNT(*) as count" + query + ";";
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auto count = ExecuteSelect(
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countQuery,
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params.mapId,
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"%" + params.searchString + "%",
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"%" + params.searchString + "%",
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"%" + params.searchString + "%",
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params.playerSort,
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params.playerId,
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params.playerId,
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params.playerId
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);
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if (count->next()) {
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result->totalEntriesMatchingQuery = count->getUInt("count");
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}
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} else {
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if (params.sortChoice == SORT_TYPE_REPUTATION) {
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query = R"QUERY(
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FROM properties as p
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JOIN charinfo as ci
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ON ci.prop_clone_id = p.clone_id
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where p.zone_id = ?
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AND (
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p.description LIKE ?
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OR p.name LIKE ?
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OR ci.name LIKE ?
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)
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AND p.privacy_option >= ?
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ORDER BY p.reputation DESC, p.last_updated DESC
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)QUERY";
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} else {
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query = R"QUERY(
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FROM properties as p
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JOIN charinfo as ci
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ON ci.prop_clone_id = p.clone_id
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where p.zone_id = ?
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AND (
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p.description LIKE ?
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OR p.name LIKE ?
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OR ci.name LIKE ?
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)
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AND p.privacy_option >= ?
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ORDER BY p.last_updated DESC
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)QUERY";
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}
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const auto completeQuery = "SELECT p.* " + query + " LIMIT ? OFFSET ?;";
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properties = ExecuteSelect(
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completeQuery,
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params.mapId,
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"%" + params.searchString + "%",
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"%" + params.searchString + "%",
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"%" + params.searchString + "%",
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params.playerSort,
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params.numResults,
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params.startIndex
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);
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const auto countQuery = "SELECT COUNT(*) as count" + query + ";";
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auto count = ExecuteSelect(
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countQuery,
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params.mapId,
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"%" + params.searchString + "%",
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"%" + params.searchString + "%",
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"%" + params.searchString + "%",
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params.playerSort
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);
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if (count->next()) {
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result->totalEntriesMatchingQuery = count->getUInt("count");
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}
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}
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while (properties->next()) {
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auto& entry = result->entries.emplace_back();
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entry.id = properties->getUInt64("id");
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entry.ownerId = properties->getUInt64("owner_id");
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entry.cloneId = properties->getUInt64("clone_id");
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entry.name = properties->getString("name").c_str();
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entry.description = properties->getString("description").c_str();
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entry.privacyOption = properties->getInt("privacy_option");
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entry.rejectionReason = properties->getString("rejection_reason").c_str();
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entry.lastUpdatedTime = properties->getUInt("last_updated");
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entry.claimedTime = properties->getUInt("time_claimed");
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entry.reputation = properties->getUInt("reputation");
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entry.modApproved = properties->getUInt("mod_approved");
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entry.performanceCost = properties->getFloat("performance_cost");
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}
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return result;
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}
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std::optional<IProperty::Info> MySQLDatabase::GetPropertyInfo(const LWOMAPID mapId, const LWOCLONEID cloneId) {
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auto propertyEntry = ExecuteSelect(
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"SELECT id, owner_id, clone_id, name, description, privacy_option, rejection_reason, last_updated, time_claimed, reputation, mod_approved, performance_cost "
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"FROM properties WHERE zone_id = ? AND clone_id = ?;", mapId, cloneId);
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if (!propertyEntry->next()) {
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return std::nullopt;
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}
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IProperty::Info toReturn;
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toReturn.id = propertyEntry->getUInt64("id");
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toReturn.ownerId = propertyEntry->getUInt64("owner_id");
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toReturn.cloneId = propertyEntry->getUInt64("clone_id");
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toReturn.name = propertyEntry->getString("name").c_str();
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toReturn.description = propertyEntry->getString("description").c_str();
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toReturn.privacyOption = propertyEntry->getInt("privacy_option");
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toReturn.rejectionReason = propertyEntry->getString("rejection_reason").c_str();
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toReturn.lastUpdatedTime = propertyEntry->getUInt("last_updated");
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toReturn.claimedTime = propertyEntry->getUInt("time_claimed");
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toReturn.reputation = propertyEntry->getUInt("reputation");
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toReturn.modApproved = propertyEntry->getUInt("mod_approved");
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toReturn.performanceCost = propertyEntry->getFloat("performance_cost");
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return toReturn;
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}
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void MySQLDatabase::UpdatePropertyModerationInfo(const IProperty::Info& info) {
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ExecuteUpdate("UPDATE properties SET privacy_option = ?, rejection_reason = ?, mod_approved = ? WHERE id = ? LIMIT 1;",
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info.privacyOption,
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info.rejectionReason,
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info.modApproved,
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info.id);
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}
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void MySQLDatabase::UpdatePropertyDetails(const IProperty::Info& info) {
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ExecuteUpdate("UPDATE properties SET name = ?, description = ? WHERE id = ? LIMIT 1;", info.name, info.description, info.id);
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}
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void MySQLDatabase::UpdatePerformanceCost(const LWOZONEID& zoneId, const float performanceCost) {
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ExecuteUpdate("UPDATE properties SET performance_cost = ? WHERE zone_id = ? AND clone_id = ? LIMIT 1;", performanceCost, zoneId.GetMapID(), zoneId.GetCloneID());
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}
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void MySQLDatabase::InsertNewProperty(const IProperty::Info& info, const uint32_t templateId, const LWOZONEID& zoneId) {
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auto insertion = ExecuteInsert(
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"INSERT INTO properties"
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"(id, owner_id, template_id, clone_id, name, description, zone_id, rent_amount, rent_due, privacy_option, last_updated, time_claimed, rejection_reason, reputation, performance_cost)"
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"VALUES (?, ?, ?, ?, ?, ?, ?, 0, 0, 0, UNIX_TIMESTAMP(), UNIX_TIMESTAMP(), '', 0, 0.0)",
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info.id,
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info.ownerId,
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templateId,
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zoneId.GetCloneID(),
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info.name,
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info.description,
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zoneId.GetMapID()
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);
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}
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