DarkflameServer/dScripts/02_server/Map/AM/AmConsoleTeleportServer.h
David Markowitz 8d37d9b681
Organize dScripts (#814)
* Organize dScripts

whitespace

Remove parent scope

Remove parent scope from initial setter

Remove debug

Remove helper programs

* Fix NtImagimeterVisibility script

Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
2022-11-03 12:57:54 -05:00

23 lines
1.1 KiB
C++

#pragma once
#include "CppScripts.h"
#include "BaseConsoleTeleportServer.h"
class AmConsoleTeleportServer : public CppScripts::Script, BaseConsoleTeleportServer
{
public:
void OnStartup(Entity* self) override;
void OnUse(Entity* self, Entity* user) override;
void OnMessageBoxResponse(Entity* self, Entity* sender, int32_t button, const std::u16string& identifier, const std::u16string& userData) override;
void OnChoiceBoxResponse(Entity* self, Entity* sender, int32_t button, const std::u16string& buttonIdentifier, const std::u16string& identifier) override;
void OnTimerDone(Entity* self, std::string timerName) override;
void OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2, int32_t param3) override;
private:
int32_t m_ChoiceZoneID = 1900;
std::string m_SpawnPoint = "NS_LW";
std::u16string m_TeleportAnim = u"nexus-teleport";
std::u16string m_TeleportString = u"UI_TRAVEL_TO_NEXUS_TOWER";
int32_t m_TeleportEffectID = 6478;
std::vector<std::u16string> m_TeleportEffectTypes = { u"teleportRings", u"teleportBeam" };
};