Files
DarkflameServer/dDatabase/GameDatabase/SQLite/Tables/UgcModularBuild.cpp
Aaron Kimbrell 95158f69b6 feat(dashboard): UGC gallery and viewer, reached through the dashboard
The /ugc page no longer needs the browser to reach the UGC server: the
dashboard fetches its status (/api/ugc/server/status), the files it made
(/api/ugc/files/<kind>/<id>/<file>) and its NIFs converted for the 3D view
(/api/ugc/mesh/<id>, NifFile like the scenery) from ugc_internal_url
(default http://127.0.0.1:2008) with libcurl on the worker threads, keeping
small answers briefly. ugc_public_url is only an "open on the UGC server"
link now.

The page gets an icon gallery beside the list, filtered by kind, state and a
search by id or owner (GetUgcProcessList/GetModularBuildProcessList take a
search), and a viewer: the generated NIF in 3D at any LOD, now or before it
was made again, with wireframe, vertex color and baked lighting switches, the
LXFML beside it, the icon now and before, and the stats with triangles before
and after hidden faces were removed. The status box shows CPU, memory, the
jobs' memory estimate with their limits, and throttling. The settings page
lists the UGC server's new settings.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 22:31:07 -05:00

90 lines
4.6 KiB
C++

#include "SQLiteDatabase.h"
#include <chrono>
namespace {
IUgc::ProcessInfo ReadModularProcessInfo(CppSQLite3Query& result, bool modular) {
IUgc::ProcessInfo info;
info.id = result.getInt64Field("id");
info.characterId = result.getInt64Field("character_id");
info.characterName = result.getStringField("character_name", "");
info.state = static_cast<IUgc::eProcessState>(result.getIntField("is_optimized"));
info.attempts = static_cast<uint32_t>(result.getIntField("process_attempts"));
info.processedAt = result.getInt64Field("processed_at");
info.error = result.getStringField("process_error", "");
if (modular) info.details = result.getStringField("ldf_config", "");
else info.bakeAo = result.getIntField("bake_ao") != 0;
return info;
}
int64_t UnixNow() {
return std::chrono::duration_cast<std::chrono::seconds>(std::chrono::system_clock::now().time_since_epoch()).count();
}
}
void SQLiteDatabase::InsertUgcBuild(const std::string& modules, const LWOOBJID bigId, const std::optional<LWOOBJID> characterId) {
ExecuteInsert("INSERT INTO ugc_modular_build (ugc_id, ldf_config, character_id) VALUES (?,?,?)", bigId, modules, characterId);
}
void SQLiteDatabase::DeleteUgcBuild(const LWOOBJID bigId) {
ExecuteDelete("DELETE FROM ugc_modular_build WHERE ugc_id = ?;", bigId);
}
std::vector<IUgcModularBuild::PendingBuild> SQLiteDatabase::GetModularBuildsToProcess(const uint32_t limit) {
auto [_, result] = ExecuteSelect("SELECT ugc_id, ldf_config, process_attempts FROM ugc_modular_build WHERE is_optimized = 0 ORDER BY process_attempts ASC, ugc_id DESC LIMIT ?;", limit);
std::vector<PendingBuild> builds;
while (!result.eof()) {
builds.push_back({ result.getInt64Field("ugc_id"), result.getStringField("ldf_config", ""), static_cast<uint32_t>(result.getIntField("process_attempts")) });
result.nextRow();
}
return builds;
}
void SQLiteDatabase::SetModularBuildProcessed(const LWOOBJID id, const IUgc::eProcessState state, const uint32_t attempts, const std::string_view error) {
ExecuteUpdate("UPDATE ugc_modular_build SET is_optimized = ?, process_attempts = ?, process_error = ?, processed_at = ? WHERE ugc_id = ?;",
static_cast<int32_t>(state), attempts, error, UnixNow(), id);
}
namespace {
const std::string MODULAR_SELECT =
"SELECT b.ugc_id AS id, b.character_id, c.name AS character_name, b.is_optimized, b.process_attempts, b.processed_at, b.process_error, b.ldf_config "
"FROM ugc_modular_build AS b LEFT JOIN charinfo AS c ON c.id = b.character_id ";
}
std::optional<IUgc::ProcessInfo> SQLiteDatabase::GetModularBuildProcessInfo(const LWOOBJID id) {
auto [_, result] = ExecuteSelect(MODULAR_SELECT + "WHERE b.ugc_id = ? LIMIT 1;", id);
if (result.eof()) return std::nullopt;
return ReadModularProcessInfo(result, true);
}
uint64_t SQLiteDatabase::ResetModularBuildProcessing(const std::optional<LWOOBJID> id, const bool failedOnly) {
if (id) return ExecuteUpdate("UPDATE ugc_modular_build SET is_optimized = 0, process_attempts = 0, process_error = '' WHERE ugc_id = ?;", *id);
if (failedOnly) return ExecuteUpdate("UPDATE ugc_modular_build SET is_optimized = 0, process_attempts = 0, process_error = '' WHERE is_optimized = 2;");
return ExecuteUpdate("UPDATE ugc_modular_build SET is_optimized = 0, process_attempts = 0, process_error = '';");
}
std::vector<IUgc::ProcessInfo> SQLiteDatabase::GetModularBuildProcessList(const std::optional<IUgc::eProcessState> state, const std::string_view search, const uint32_t offset, const uint32_t limit) {
std::vector<IUgc::ProcessInfo> list;
// Every filter always bound, off when its first value says so
const int32_t stateValue = state ? static_cast<int32_t>(*state) : -1;
const std::string text(search);
const std::string pattern = "%" + text + "%";
const std::string where = "WHERE (? < 0 OR b.is_optimized = ?) AND (? = '' OR CAST(b.ugc_id AS CHAR) = ? OR c.name LIKE ?) ";
auto [_, result] = ExecuteSelect(MODULAR_SELECT + where + "ORDER BY b.ugc_id DESC LIMIT ? OFFSET ?;", stateValue, stateValue, text, text, pattern, limit, offset);
while (!result.eof()) {
list.push_back(ReadModularProcessInfo(result, true));
result.nextRow();
}
return list;
}
std::vector<std::pair<IUgc::eProcessState, uint64_t>> SQLiteDatabase::GetModularBuildProcessCounts() {
auto [_, result] = ExecuteSelect("SELECT is_optimized, COUNT(*) AS count FROM ugc_modular_build GROUP BY is_optimized;");
std::vector<std::pair<IUgc::eProcessState, uint64_t>> counts;
while (!result.eof()) {
counts.emplace_back(static_cast<IUgc::eProcessState>(result.getIntField("is_optimized")), static_cast<uint64_t>(result.getInt64Field("count")));
result.nextRow();
}
return counts;
}