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0545adfac3
Have fun!
68 lines
2.3 KiB
C++
68 lines
2.3 KiB
C++
#include "CDDestructibleComponentTable.h"
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//! Constructor
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CDDestructibleComponentTable::CDDestructibleComponentTable(void) {
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// First, get the size of the table
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unsigned int size = 0;
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auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM DestructibleComponent");
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while (!tableSize.eof()) {
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size = tableSize.getIntField(0, 0);
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tableSize.nextRow();
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}
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tableSize.finalize();
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// Reserve the size
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this->entries.reserve(size);
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// Now get the data
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM DestructibleComponent");
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while (!tableData.eof()) {
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CDDestructibleComponent entry;
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entry.id = tableData.getIntField(0, -1);
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entry.faction = tableData.getIntField(1, -1);
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entry.factionList = tableData.getStringField(2, "");
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entry.life = tableData.getIntField(3, -1);
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entry.imagination = tableData.getIntField(4, -1);
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entry.LootMatrixIndex = tableData.getIntField(5, -1);
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entry.CurrencyIndex = tableData.getIntField(6, -1);
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entry.level = tableData.getIntField(7, -1);
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entry.armor = tableData.getFloatField(8, -1.0f);
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entry.death_behavior = tableData.getIntField(9, -1);
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entry.isnpc = tableData.getIntField(10, -1) == 1 ? true : false;
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entry.attack_priority = tableData.getIntField(11, -1);
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entry.isSmashable = tableData.getIntField(12, -1) == 1 ? true : false;
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entry.difficultyLevel = tableData.getIntField(13, -1);
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this->entries.push_back(entry);
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tableData.nextRow();
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}
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tableData.finalize();
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}
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//! Destructor
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CDDestructibleComponentTable::~CDDestructibleComponentTable(void) { }
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//! Returns the table's name
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std::string CDDestructibleComponentTable::GetName(void) const {
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return "DestructibleComponent";
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}
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//! Queries the table with a custom "where" clause
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std::vector<CDDestructibleComponent> CDDestructibleComponentTable::Query(std::function<bool(CDDestructibleComponent)> predicate) {
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std::vector<CDDestructibleComponent> data = cpplinq::from(this->entries)
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>> cpplinq::where(predicate)
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>> cpplinq::to_vector();
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return data;
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}
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//! Gets all the entries in the table
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std::vector<CDDestructibleComponent> CDDestructibleComponentTable::GetEntries(void) const {
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return this->entries;
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}
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