DarkflameServer/dScripts/02_server/Enemy/General
Aaron Kimbrell 6aa90ad5b2
Breakout rest of the enums from dCommonVars and clean it up (#1061)
* Breakout rest of the enums from dcommonvars
so we don't have to deal with merge conflicts
ePlayerFlags is not a scoped enum, yet, due to it's complexity

* address feedback

* make player flag types consistent

* fix typo
2023-05-02 17:39:21 -05:00
..
BaseEnemyApe.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
BaseEnemyApe.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
BaseEnemyMech.cpp breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
BaseEnemyMech.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
EnemyNjBuff.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
EnemyNjBuff.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
GfApeSmashingQB.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
GfApeSmashingQB.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
TreasureChestDragonServer.cpp dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
TreasureChestDragonServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00