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* Break out changes into a smaller subset * NL@EOF * fix windows bs add player ws updates add websocket docs * tested everything to make sure it works * Address Feedback
20 lines
344 B
C++
20 lines
344 B
C++
#ifndef __CHATWEB_H__
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#define __CHATWEB_H__
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#include <string>
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#include <functional>
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#include "Web.h"
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#include "PlayerContainer.h"
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#include "IActivityLog.h"
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#include "ChatPacketHandler.h"
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namespace ChatWeb {
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void RegisterRoutes();
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void SendWSPlayerUpdate(const PlayerData& player, eActivityType activityType);
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};
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#endif // __CHATWEB_H__
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