mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-14 20:28:21 +00:00
0545adfac3
Have fun!
112 lines
2.9 KiB
C++
112 lines
2.9 KiB
C++
/// \file
|
|
/// \brief \b [Internal] A queue implemented as a linked list.
|
|
///
|
|
/// This file is part of RakNet Copyright 2003 Kevin Jenkins.
|
|
///
|
|
/// Usage of RakNet is subject to the appropriate license agreement.
|
|
/// Creative Commons Licensees are subject to the
|
|
/// license found at
|
|
/// http://creativecommons.org/licenses/by-nc/2.5/
|
|
/// Single application licensees are subject to the license found at
|
|
/// http://www.jenkinssoftware.com/SingleApplicationLicense.html
|
|
/// Custom license users are subject to the terms therein.
|
|
/// GPL license users are subject to the GNU General Public
|
|
/// License as published by the Free
|
|
/// Software Foundation; either version 2 of the License, or (at your
|
|
/// option) any later version.
|
|
|
|
#ifndef __QUEUE_LINKED_LIST_H
|
|
#define __QUEUE_LINKED_LIST_H
|
|
|
|
#include "DS_LinkedList.h"
|
|
#include "Export.h"
|
|
#include "RakMemoryOverride.h"
|
|
|
|
/// The namespace DataStructures was only added to avoid compiler errors for commonly named data structures
|
|
/// As these data structures are stand-alone, you can use them outside of RakNet for your own projects if you wish.
|
|
namespace DataStructures
|
|
{
|
|
/// \brief A queue implemented using a linked list. Rarely used.
|
|
template <class QueueType>
|
|
class RAK_DLL_EXPORT QueueLinkedList : public RakNet::RakMemoryOverride
|
|
{
|
|
|
|
public:
|
|
QueueLinkedList();
|
|
QueueLinkedList( const QueueLinkedList& original_copy );
|
|
bool operator= ( const QueueLinkedList& original_copy );
|
|
QueueType Pop( void );
|
|
QueueType& Peek( void );
|
|
QueueType& EndPeek( void );
|
|
void Push( const QueueType& input );
|
|
unsigned int Size( void );
|
|
void Clear( void );
|
|
void Compress( void );
|
|
|
|
private:
|
|
LinkedList<QueueType> data;
|
|
};
|
|
|
|
template <class QueueType>
|
|
QueueLinkedList<QueueType>::QueueLinkedList()
|
|
{
|
|
}
|
|
|
|
template <class QueueType>
|
|
inline unsigned int QueueLinkedList<QueueType>::Size()
|
|
{
|
|
return data.Size();
|
|
}
|
|
|
|
template <class QueueType>
|
|
inline QueueType QueueLinkedList<QueueType>::Pop( void )
|
|
{
|
|
data.Beginning();
|
|
return ( QueueType ) data.Pop();
|
|
}
|
|
|
|
template <class QueueType>
|
|
inline QueueType& QueueLinkedList<QueueType>::Peek( void )
|
|
{
|
|
data.Beginning();
|
|
return ( QueueType ) data.Peek();
|
|
}
|
|
|
|
template <class QueueType>
|
|
inline QueueType& QueueLinkedList<QueueType>::EndPeek( void )
|
|
{
|
|
data.End();
|
|
return ( QueueType ) data.Peek();
|
|
}
|
|
|
|
template <class QueueType>
|
|
void QueueLinkedList<QueueType>::Push( const QueueType& input )
|
|
{
|
|
data.End();
|
|
data.Add( input );
|
|
}
|
|
|
|
template <class QueueType>
|
|
QueueLinkedList<QueueType>::QueueLinkedList( const QueueLinkedList& original_copy )
|
|
{
|
|
data = original_copy.data;
|
|
}
|
|
|
|
template <class QueueType>
|
|
bool QueueLinkedList<QueueType>::operator= ( const QueueLinkedList& original_copy )
|
|
{
|
|
if ( ( &original_copy ) == this )
|
|
return false;
|
|
|
|
data = original_copy.data;
|
|
}
|
|
|
|
template <class QueueType>
|
|
void QueueLinkedList<QueueType>::Clear ( void )
|
|
{
|
|
data.Clear();
|
|
}
|
|
} // End namespace
|
|
|
|
#endif
|