mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-10 02:08:20 +00:00
0545adfac3
Have fun!
17 lines
403 B
C++
17 lines
403 B
C++
#include "NtXRayServer.h"
|
|
#include "PhantomPhysicsComponent.h"
|
|
#include "EntityManager.h"
|
|
#include "SkillComponent.h"
|
|
|
|
void NtXRayServer::OnCollisionPhantom(Entity* self, Entity* target)
|
|
{
|
|
auto* skillComponent = target->GetComponent<SkillComponent>();
|
|
|
|
if (skillComponent == nullptr)
|
|
{
|
|
return;
|
|
}
|
|
|
|
skillComponent->CalculateBehavior(1220, 27641, target->GetObjectID());
|
|
}
|