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	* fix: signal handling * fix: flush WorldServer logger before main loop * fix: consolidate signal code
		
			
				
	
	
		
			8 lines
		
	
	
		
			93 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			8 lines
		
	
	
		
			93 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "Game.h"
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namespace Game {
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	void OnSignal(int signal) {
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		lastSignal = signal;
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	}
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}
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