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https://github.com/DarkflameUniverse/DarkflameServer.git
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5eca25e42a
* Move away from constructor queries Fix up other large tables to have proper backup lookups Revert "idk im just dumb ig" This reverts commit 5d5be5df53b8959b42b291613d7db749a65a3585. idk im just dumb ig * Fix slow components registry lookup * add define for cdclient cache all * Update CDBehaviorParameterTable.cpp
24 lines
452 B
C++
24 lines
452 B
C++
#pragma once
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#include "CDTable.h"
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#include <string>
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struct CDRewards {
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int32_t id;
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int32_t levelID;
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int32_t missionID;
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int32_t rewardType;
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int32_t value;
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int32_t count;
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};
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class CDRewardsTable : public CDTable<CDRewardsTable> {
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public:
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void LoadValuesFromDatabase();
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static const std::string GetTableName() { return "Rewards"; };
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std::vector<CDRewards> GetByLevelID(uint32_t levelID);
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private:
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std::map<uint32_t, CDRewards> m_entries;
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};
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