DarkflameServer/dGame
David Markowitz 6f057204be Rename some variables
- Add order for loading Components
- Enforce all components have Entity* in the first argument
2023-06-09 02:46:01 -07:00
..
dBehaviors Rename from GetOwningEntity to GetParentEntity 2023-06-09 01:28:01 -07:00
dComponents Rename some variables 2023-06-09 02:46:01 -07:00
dEntity format codebase 2022-07-28 08:39:57 -05:00
dGameMessages Rename from GetOwningEntity to GetParentEntity 2023-06-09 01:28:01 -07:00
dInventory Rename from GetOwningEntity to GetParentEntity 2023-06-09 01:28:01 -07:00
dMission Rename from GetOwningEntity to GetParentEntity 2023-06-09 01:28:01 -07:00
dPropertyBehaviors Rename from GetOwningEntity to GetParentEntity 2023-06-09 01:28:01 -07:00
dUtilities Replace all auto with auto* 2023-06-09 01:27:05 -07:00
Character.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
Character.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
Entity.cpp Rename some variables 2023-06-09 02:46:01 -07:00
Entity.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
Entity.tcc Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
EntityInitializeOld.cc Rename some variables 2023-06-09 02:46:01 -07:00
EntityManager.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
EntityManager.h Add more null checks and split out code 2023-05-05 23:31:30 -07:00
LeaderboardManager.cpp Add Animation Table logic 2023-03-26 05:18:45 -07:00
LeaderboardManager.h format codebase 2022-07-28 08:39:57 -05:00
Player.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
Player.h holy mother of const 2023-06-09 01:04:42 -07:00
TeamManager.cpp format codebase 2022-07-28 08:39:57 -05:00
TeamManager.h format codebase 2022-07-28 08:39:57 -05:00
TradingManager.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
TradingManager.h format codebase 2022-07-28 08:39:57 -05:00
User.cpp breakout gmlevel into a scoped enum (#996) 2023-03-24 18:16:45 -05:00
User.h breakout gmlevel into a scoped enum (#996) 2023-03-24 18:16:45 -05:00
UserManager.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
UserManager.h format codebase 2022-07-28 08:39:57 -05:00