mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-23 05:53:34 +00:00
0545adfac3
Have fun!
87 lines
4.0 KiB
C++
87 lines
4.0 KiB
C++
/// \file
|
|
/// \brief Contains TransportInterface from which you can derive custom transport providers for ConsoleServer.
|
|
///
|
|
/// This file is part of RakNet Copyright 2003 Kevin Jenkins.
|
|
///
|
|
/// Usage of RakNet is subject to the appropriate license agreement.
|
|
/// Creative Commons Licensees are subject to the
|
|
/// license found at
|
|
/// http://creativecommons.org/licenses/by-nc/2.5/
|
|
/// Single application licensees are subject to the license found at
|
|
/// http://www.jenkinssoftware.com/SingleApplicationLicense.html
|
|
/// Custom license users are subject to the terms therein.
|
|
/// GPL license users are subject to the GNU General Public
|
|
/// License as published by the Free
|
|
/// Software Foundation; either version 2 of the License, or (at your
|
|
/// option) any later version.
|
|
|
|
#ifndef __TRANSPORT_INTERFACE_H
|
|
#define __TRANSPORT_INTERFACE_H
|
|
|
|
#include "RakNetTypes.h"
|
|
#include "Export.h"
|
|
#include "RakMemoryOverride.h"
|
|
|
|
#define REMOTE_MAX_TEXT_INPUT 2048
|
|
|
|
class CommandParserInterface;
|
|
|
|
/// \brief Defines an interface that is used to send and receive null-terminated strings.
|
|
/// In practice this is only used by the CommandParser system for for servers.
|
|
class RAK_DLL_EXPORT TransportInterface : public RakNet::RakMemoryOverride
|
|
{
|
|
public:
|
|
TransportInterface() {}
|
|
virtual ~TransportInterface() {}
|
|
|
|
/// Start the transport provider on the indicated port.
|
|
/// \param[in] port The port to start the transport provider on
|
|
/// \param[in] serverMode If true, you should allow incoming connections (I don't actually use this anywhere)
|
|
/// \return Return true on success, false on failure.
|
|
virtual bool Start(unsigned short port, bool serverMode)=0;
|
|
|
|
/// Stop the transport provider. You can clear memory and shutdown threads here.
|
|
virtual void Stop(void)=0;
|
|
|
|
/// Send a null-terminated string to \a systemAddress
|
|
/// If your transport method requires particular formatting of the outgoing data (e.g. you don't just send strings) you can do it here
|
|
/// and parse it out in Receive().
|
|
/// \param[in] systemAddress The player to send the string to
|
|
/// \param[in] data format specifier - same as printf
|
|
/// \param[in] ... format specification arguments - same as printf
|
|
virtual void Send( SystemAddress systemAddress, const char *data, ... )=0;
|
|
|
|
/// Disconnect \a systemAddress . The binary address and port defines the SystemAddress structure.
|
|
/// \param[in] systemAddress The player/address to disconnect
|
|
virtual void CloseConnection( SystemAddress systemAddress )=0;
|
|
|
|
/// Return a string. The string should be allocated and written to Packet::data .
|
|
/// The byte length should be written to Packet::length . The player/address should be written to Packet::systemAddress
|
|
/// If your transport protocol adds special formatting to the data stream you should parse it out before returning it in the packet
|
|
/// and thus only return a string in Packet::data
|
|
/// \return The packet structure containing the result of Receive, or 0 if no data is available
|
|
virtual Packet* Receive( void )=0;
|
|
|
|
/// Deallocate the Packet structure returned by Receive
|
|
/// \param[in] The packet to deallocate
|
|
virtual void DeallocatePacket( Packet *packet )=0;
|
|
|
|
/// If a new system connects to you, you should queue that event and return the systemAddress/address of that player in this function.
|
|
/// \return The SystemAddress/address of the system
|
|
virtual SystemAddress HasNewConnection(void)=0;
|
|
|
|
/// If a system loses the connection, you should queue that event and return the systemAddress/address of that player in this function.
|
|
/// \return The SystemAddress/address of the system
|
|
virtual SystemAddress HasLostConnection(void)=0;
|
|
|
|
/// Your transport provider can itself have command parsers if the transport layer has user-modifiable features
|
|
/// For example, your transport layer may have a password which you want remote users to be able to set or you may want
|
|
/// to allow remote users to turn on or off command echo
|
|
/// \return 0 if you do not need a command parser - otherwise the desired derivation of CommandParserInterface
|
|
virtual CommandParserInterface* GetCommandParser(void)=0;
|
|
protected:
|
|
};
|
|
|
|
#endif
|
|
|