DarkflameServer/dGame/dBehaviors/ImaginationBehavior.h
2022-08-05 22:01:59 -05:00

22 lines
484 B
C++

#pragma once
#include "Behavior.h"
class ImaginationBehavior final : public Behavior
{
public:
int32_t m_imagination;
/*
* Inherited
*/
explicit ImaginationBehavior(const uint32_t behavior_id) : Behavior(behavior_id) {
}
void Handle(BehaviorContext* context, RakNet::BitStream* bit_stream, BehaviorBranchContext branch) override;
void Calculate(BehaviorContext* context, RakNet::BitStream* bit_stream, BehaviorBranchContext branch) override;
void Load() override;
};