DarkflameServer/dScripts/02_server/Map/GF/SpawnLionServer.cpp
David Markowitz 8d37d9b681
Organize dScripts (#814)
* Organize dScripts

whitespace

Remove parent scope

Remove parent scope from initial setter

Remove debug

Remove helper programs

* Fix NtImagimeterVisibility script

Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
2022-11-03 12:57:54 -05:00

11 lines
353 B
C++

#include "SpawnLionServer.h"
#include "Entity.h"
void SpawnLionServer::SetVariables(Entity* self) {
self->SetVar<LOT>(u"petLOT", 3520);
self->SetVar<std::string>(u"petType", "lion");
self->SetVar<uint32_t>(u"maxPets", 5);
self->SetVar<std::u16string>(u"spawnAnim", u"spawn-lion");
self->SetVar<std::u16string>(u"spawnCinematic", u"Lion_spawn");
}