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			39 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			39 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef __MIGRATEACTIONSMESSAGE__H__
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| #define __MIGRATEACTIONSMESSAGE__H__
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| 
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| #include "Action.h"
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| #include "ActionContext.h"
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| #include "BehaviorMessageBase.h"
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| 
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| class AMFArrayValue;
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| 
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| /**
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|  * @brief Sent when a player moves an Action after the first Action to a different Strip
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|  * 
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|  */
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| class MigrateActionsMessage : public BehaviorMessageBase {
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| public:
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| 	MigrateActionsMessage(const AMFArrayValue& arguments);
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| 
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| 	[[nodiscard]] int32_t GetSrcActionIndex() const noexcept { return m_SrcActionIndex; }
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| 
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| 	[[nodiscard]] int32_t GetDstActionIndex() const noexcept { return m_DstActionIndex; }
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| 
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| 	[[nodiscard]] const ActionContext& GetSourceActionContext() const noexcept { return m_SourceActionContext; }
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| 
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| 	[[nodiscard]] const ActionContext& GetDestinationActionContext() const noexcept { return m_DestinationActionContext; }
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| 
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| 	[[nodiscard]] const std::vector<Action>& GetMigratedActions() const noexcept { return m_MigratedActions; }
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| 
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| 	void SetMigratedActions(std::vector<Action>::const_iterator start, std::vector<Action>::const_iterator end) { m_MigratedActions.assign(start, end); }
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| 
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| private:
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| 	int32_t m_SrcActionIndex;
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| 	int32_t m_DstActionIndex;
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| 	std::vector<Action> m_MigratedActions;
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| 	ActionContext m_SourceActionContext;
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| 	ActionContext m_DestinationActionContext;
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| };
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| 
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| #endif  //!__MIGRATEACTIONSMESSAGE__H__
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