DarkflameServer/dScripts/02_server/Map/General/Ninjago/NjhubLavaPlayerDeathTrigger.cpp
Aaron Kimbrell 6aa90ad5b2
Breakout rest of the enums from dCommonVars and clean it up (#1061)
* Breakout rest of the enums from dcommonvars
so we don't have to deal with merge conflicts
ePlayerFlags is not a scoped enum, yet, due to it's complexity

* address feedback

* make player flag types consistent

* fix typo
2023-05-02 17:39:21 -05:00

10 lines
253 B
C++

#include "NjhubLavaPlayerDeathTrigger.h"
#include "Entity.h"
void NjhubLavaPlayerDeathTrigger::OnCollisionPhantom(Entity* self, Entity* target) {
if (!target->IsPlayer())
return;
target->Smash(self->GetObjectID(), eKillType::VIOLENT, u"drown");
}