DarkflameServer/dScripts/zone/LUPs/RobotCity_Intro/WblRobotCitizen.cpp
Aaron Kimbre 691a42ba20 Merge RC script from differnt branch
Add wandering vendor script
Update proximity monitors to move with their respective entityies
2023-08-15 14:35:35 -05:00

26 lines
897 B
C++

#include "WblRobotCitizen.h"
#include "MovementAIComponent.h"
#include "RenderComponent.h"
void WblRobotCitizen::OnStartup(Entity* self) {
auto movementAIComponent = self->GetComponent<MovementAIComponent>();
if (!movementAIComponent) return;
movementAIComponent->Resume();
}
void WblRobotCitizen::OnUse(Entity* self, Entity* user) {
auto movementAIComponent = self->GetComponent<MovementAIComponent>();
if (!movementAIComponent) return;
movementAIComponent->Pause();
auto face = NiQuaternion::LookAt(self->GetPosition(), user->GetPosition());
self->SetRotation(face);
auto timer = RenderComponent::PlayAnimation(self, "wave");
self->AddTimer("animation time", timer);
}
void WblRobotCitizen::OnTimerDone(Entity* self, std::string timerName) {
auto movementAIComponent = self->GetComponent<MovementAIComponent>();
if (!movementAIComponent) return;
movementAIComponent->Resume();
}