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First step of moving hand written bitstream code to struct based messages (see docs/PacketArchitecture.md). No wire changes. - GameMsg is now only a server-internal event (delivered to handlers registered with RegisterMsg); NetGameMsg is a wire message with Send(sysAddr) (UNASSIGNED broadcasts), SendToClient(sysAddr) (one client, never broadcasts), WritePacket, Serialize, Deserialize and Handle. Mixing them up is now a compile error. NetGameMsgEvent<T> / DeliverLocally carry a wire message to local handlers; loot drops, pickup, the object debugger, GM invisibility and model RequestUse use them. The GM invisibility message keeps its target, so its bytes are unchanged. - Behaviour change: GameMessageHandler logs and drops messages whose Deserialize fails instead of handling them with default fields (the 4 messages already registered: RequestUse, RequestServerObjectInfo, ShootingGalleryFire, PickupItem). - LUBitStream (kept as on main) gets a virtual destructor (Mail deleted derived packets through the base) and WritePacket, also used by ChatPackets::SendRoutedMsg with identical bytes. - BitStreamUtils::WriteOptional/ReadOptional for default-flag fields and WriteLengthPrefixed/ReadLengthPrefixed for length prefixed strings. - Every message ID enumerator (MessageType::*, ServiceType, Mail's wire enums) is pinned with static_asserts, so renumbering or removing one fails to compile. - Tests: dServerMock copies each sent packet (it kept a pointer to the caller's destroyed BitStream); PacketTestUtils.h compares packets bit for bit; helper tests use hand computed golden bytes and equality with the hand written patterns they replace; compile-time checks keep the wire/internal split in place. - docs/PacketArchitecture.md: survey, target architecture, conventions, verification method and migration plan. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
1839 lines
152 KiB
C++
1839 lines
152 KiB
C++
// GENERATED by a one-off script from the enum definitions at the time this file was added.
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// Message IDs are sent on the wire and are append-only: never renumber, reuse or remove one.
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// If one of these fails to compile, the change to the enum is wrong, not this file.
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// New enumerators may be added freely; add a pin for them here too.
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#include <cstdint>
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#include "ServiceType.h"
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#include "MessageType/World.h"
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#include "MessageType/Server.h"
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#include "MessageType/Master.h"
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#include "MessageType/Game.h"
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#include "MessageType/Client.h"
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#include "MessageType/Chat.h"
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#include "MessageType/Auth.h"
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#include <gtest/gtest.h>
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// MessageType::Auth: 6 enumerators
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static_assert(static_cast<int64_t>(MessageType::Auth::LOGIN_REQUEST) == 0);
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static_assert(static_cast<int64_t>(MessageType::Auth::LOGOUT_REQUEST) == 1);
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static_assert(static_cast<int64_t>(MessageType::Auth::CREATE_NEW_ACCOUNT_REQUEST) == 2);
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static_assert(static_cast<int64_t>(MessageType::Auth::LEGOINTERFACE_AUTH_RESPONSE) == 3);
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static_assert(static_cast<int64_t>(MessageType::Auth::SESSIONKEY_RECEIVED_CONFIRM) == 4);
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static_assert(static_cast<int64_t>(MessageType::Auth::RUNTIME_CONFIG) == 5);
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// MessageType::Chat: 69 enumerators
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static_assert(static_cast<int64_t>(MessageType::Chat::LOGIN_SESSION_NOTIFY) == 0);
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static_assert(static_cast<int64_t>(MessageType::Chat::GENERAL_CHAT_MESSAGE) == 1);
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static_assert(static_cast<int64_t>(MessageType::Chat::PRIVATE_CHAT_MESSAGE) == 2);
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static_assert(static_cast<int64_t>(MessageType::Chat::USER_CHANNEL_CHAT_MESSAGE) == 3);
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static_assert(static_cast<int64_t>(MessageType::Chat::WORLD_DISCONNECT_REQUEST) == 4);
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static_assert(static_cast<int64_t>(MessageType::Chat::WORLD_PROXIMITY_RESPONSE) == 5);
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static_assert(static_cast<int64_t>(MessageType::Chat::WORLD_PARCEL_RESPONSE) == 6);
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static_assert(static_cast<int64_t>(MessageType::Chat::ADD_FRIEND_REQUEST) == 7);
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static_assert(static_cast<int64_t>(MessageType::Chat::ADD_FRIEND_RESPONSE) == 8);
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static_assert(static_cast<int64_t>(MessageType::Chat::REMOVE_FRIEND) == 9);
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static_assert(static_cast<int64_t>(MessageType::Chat::GET_FRIENDS_LIST) == 10);
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static_assert(static_cast<int64_t>(MessageType::Chat::ADD_IGNORE) == 11);
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static_assert(static_cast<int64_t>(MessageType::Chat::REMOVE_IGNORE) == 12);
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static_assert(static_cast<int64_t>(MessageType::Chat::GET_IGNORE_LIST) == 13);
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static_assert(static_cast<int64_t>(MessageType::Chat::TEAM_MISSED_INVITE_CHECK) == 14);
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static_assert(static_cast<int64_t>(MessageType::Chat::TEAM_INVITE) == 15);
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static_assert(static_cast<int64_t>(MessageType::Chat::TEAM_INVITE_RESPONSE) == 16);
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static_assert(static_cast<int64_t>(MessageType::Chat::TEAM_KICK) == 17);
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static_assert(static_cast<int64_t>(MessageType::Chat::TEAM_LEAVE) == 18);
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static_assert(static_cast<int64_t>(MessageType::Chat::TEAM_SET_LOOT) == 19);
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static_assert(static_cast<int64_t>(MessageType::Chat::TEAM_SET_LEADER) == 20);
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static_assert(static_cast<int64_t>(MessageType::Chat::TEAM_GET_STATUS) == 21);
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static_assert(static_cast<int64_t>(MessageType::Chat::GUILD_CREATE) == 22);
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static_assert(static_cast<int64_t>(MessageType::Chat::GUILD_INVITE) == 23);
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static_assert(static_cast<int64_t>(MessageType::Chat::GUILD_INVITE_RESPONSE) == 24);
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static_assert(static_cast<int64_t>(MessageType::Chat::GUILD_LEAVE) == 25);
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static_assert(static_cast<int64_t>(MessageType::Chat::GUILD_KICK) == 26);
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static_assert(static_cast<int64_t>(MessageType::Chat::GUILD_GET_STATUS) == 27);
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static_assert(static_cast<int64_t>(MessageType::Chat::GUILD_GET_ALL) == 28);
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static_assert(static_cast<int64_t>(MessageType::Chat::SHOW_ALL) == 29);
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static_assert(static_cast<int64_t>(MessageType::Chat::BLUEPRINT_MODERATED) == 30);
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static_assert(static_cast<int64_t>(MessageType::Chat::BLUEPRINT_MODEL_READY) == 31);
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static_assert(static_cast<int64_t>(MessageType::Chat::PROPERTY_READY_FOR_APPROVAL) == 32);
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static_assert(static_cast<int64_t>(MessageType::Chat::PROPERTY_MODERATION_CHANGED) == 33);
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static_assert(static_cast<int64_t>(MessageType::Chat::PROPERTY_BUILDMODE_CHANGED) == 34);
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static_assert(static_cast<int64_t>(MessageType::Chat::PROPERTY_BUILDMODE_CHANGED_REPORT) == 35);
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static_assert(static_cast<int64_t>(MessageType::Chat::MAIL) == 36);
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static_assert(static_cast<int64_t>(MessageType::Chat::WORLD_INSTANCE_LOCATION_REQUEST) == 37);
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static_assert(static_cast<int64_t>(MessageType::Chat::REPUTATION_UPDATE) == 38);
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static_assert(static_cast<int64_t>(MessageType::Chat::SEND_CANNED_TEXT) == 39);
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static_assert(static_cast<int64_t>(MessageType::Chat::GMLEVEL_UPDATE) == 40);
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static_assert(static_cast<int64_t>(MessageType::Chat::CHARACTER_NAME_CHANGE_REQUEST) == 41);
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static_assert(static_cast<int64_t>(MessageType::Chat::CSR_REQUEST) == 42);
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static_assert(static_cast<int64_t>(MessageType::Chat::CSR_REPLY) == 43);
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static_assert(static_cast<int64_t>(MessageType::Chat::GM_KICK) == 44);
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static_assert(static_cast<int64_t>(MessageType::Chat::GM_ANNOUNCE) == 45);
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static_assert(static_cast<int64_t>(MessageType::Chat::GM_MUTE) == 46);
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static_assert(static_cast<int64_t>(MessageType::Chat::ACTIVITY_UPDATE) == 47);
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static_assert(static_cast<int64_t>(MessageType::Chat::WORLD_ROUTE_PACKET) == 48);
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static_assert(static_cast<int64_t>(MessageType::Chat::GET_ZONE_POPULATIONS) == 49);
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static_assert(static_cast<int64_t>(MessageType::Chat::REQUEST_MINIMUM_CHAT_MODE) == 50);
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static_assert(static_cast<int64_t>(MessageType::Chat::REQUEST_MINIMUM_CHAT_MODE_PRIVATE) == 51);
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static_assert(static_cast<int64_t>(MessageType::Chat::MATCH_REQUEST) == 52);
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static_assert(static_cast<int64_t>(MessageType::Chat::UGCMANIFEST_REPORT_MISSING_FILE) == 53);
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static_assert(static_cast<int64_t>(MessageType::Chat::UGCMANIFEST_REPORT_DONE_FILE) == 54);
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static_assert(static_cast<int64_t>(MessageType::Chat::UGCMANIFEST_REPORT_DONE_BLUEPRINT) == 55);
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static_assert(static_cast<int64_t>(MessageType::Chat::UGCC_REQUEST) == 56);
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static_assert(static_cast<int64_t>(MessageType::Chat::WHO) == 57);
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static_assert(static_cast<int64_t>(MessageType::Chat::WORLD_PLAYERS_PET_MODERATED_ACKNOWLEDGE) == 58);
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static_assert(static_cast<int64_t>(MessageType::Chat::ACHIEVEMENT_NOTIFY) == 59);
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static_assert(static_cast<int64_t>(MessageType::Chat::GM_CLOSE_PRIVATE_CHAT_WINDOW) == 60);
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static_assert(static_cast<int64_t>(MessageType::Chat::UNEXPECTED_DISCONNECT) == 61);
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static_assert(static_cast<int64_t>(MessageType::Chat::PLAYER_READY) == 62);
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static_assert(static_cast<int64_t>(MessageType::Chat::GET_DONATION_TOTAL) == 63);
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static_assert(static_cast<int64_t>(MessageType::Chat::UPDATE_DONATION) == 64);
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static_assert(static_cast<int64_t>(MessageType::Chat::PRG_CSR_COMMAND) == 65);
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static_assert(static_cast<int64_t>(MessageType::Chat::HEARTBEAT_REQUEST_FROM_WORLD) == 66);
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static_assert(static_cast<int64_t>(MessageType::Chat::UPDATE_FREE_TRIAL_STATUS) == 67);
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static_assert(static_cast<int64_t>(MessageType::Chat::CREATE_TEAM) == 68);
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// MessageType::Client: 67 enumerators
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static_assert(static_cast<int64_t>(MessageType::Client::LOGIN_RESPONSE) == 0);
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static_assert(static_cast<int64_t>(MessageType::Client::LOGOUT_RESPONSE) == 1);
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static_assert(static_cast<int64_t>(MessageType::Client::LOAD_STATIC_ZONE) == 2);
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static_assert(static_cast<int64_t>(MessageType::Client::CREATE_OBJECT) == 3);
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static_assert(static_cast<int64_t>(MessageType::Client::CREATE_CHARACTER) == 4);
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static_assert(static_cast<int64_t>(MessageType::Client::CREATE_CHARACTER_EXTENDED) == 5);
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static_assert(static_cast<int64_t>(MessageType::Client::CHARACTER_LIST_RESPONSE) == 6);
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static_assert(static_cast<int64_t>(MessageType::Client::CHARACTER_CREATE_RESPONSE) == 7);
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static_assert(static_cast<int64_t>(MessageType::Client::CHARACTER_RENAME_RESPONSE) == 8);
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static_assert(static_cast<int64_t>(MessageType::Client::CHAT_CONNECT_RESPONSE) == 9);
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static_assert(static_cast<int64_t>(MessageType::Client::AUTH_ACCOUNT_CREATE_RESPONSE) == 10);
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static_assert(static_cast<int64_t>(MessageType::Client::DELETE_CHARACTER_RESPONSE) == 11);
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static_assert(static_cast<int64_t>(MessageType::Client::GAME_MSG) == 12);
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static_assert(static_cast<int64_t>(MessageType::Client::CONNECT_CHAT) == 13);
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static_assert(static_cast<int64_t>(MessageType::Client::TRANSFER_TO_WORLD) == 14);
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static_assert(static_cast<int64_t>(MessageType::Client::IMPENDING_RELOAD_NOTIFY) == 15);
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static_assert(static_cast<int64_t>(MessageType::Client::MAKE_GM_RESPONSE) == 16);
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static_assert(static_cast<int64_t>(MessageType::Client::HTTP_MONITOR_INFO_RESPONSE) == 17);
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static_assert(static_cast<int64_t>(MessageType::Client::SLASH_PUSH_MAP_RESPONSE) == 18);
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static_assert(static_cast<int64_t>(MessageType::Client::SLASH_PULL_MAP_RESPONSE) == 19);
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static_assert(static_cast<int64_t>(MessageType::Client::SLASH_LOCK_MAP_RESPONSE) == 20);
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static_assert(static_cast<int64_t>(MessageType::Client::BLUEPRINT_SAVE_RESPONSE) == 21);
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static_assert(static_cast<int64_t>(MessageType::Client::BLUEPRINT_LUP_SAVE_RESPONSE) == 22);
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static_assert(static_cast<int64_t>(MessageType::Client::BLUEPRINT_LOAD_RESPONSE_ITEMID) == 23);
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static_assert(static_cast<int64_t>(MessageType::Client::BLUEPRINT_GET_ALL_DATA_RESPONSE) == 24);
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static_assert(static_cast<int64_t>(MessageType::Client::MODEL_INSTANTIATE_RESPONSE) == 25);
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static_assert(static_cast<int64_t>(MessageType::Client::DEBUG_OUTPUT) == 26);
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static_assert(static_cast<int64_t>(MessageType::Client::ADD_FRIEND_REQUEST) == 27);
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static_assert(static_cast<int64_t>(MessageType::Client::ADD_FRIEND_RESPONSE) == 28);
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static_assert(static_cast<int64_t>(MessageType::Client::REMOVE_FRIEND_RESPONSE) == 29);
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static_assert(static_cast<int64_t>(MessageType::Client::GET_FRIENDS_LIST_RESPONSE) == 30);
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static_assert(static_cast<int64_t>(MessageType::Client::UPDATE_FRIEND_NOTIFY) == 31);
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static_assert(static_cast<int64_t>(MessageType::Client::ADD_IGNORE_RESPONSE) == 32);
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static_assert(static_cast<int64_t>(MessageType::Client::REMOVE_IGNORE_RESPONSE) == 33);
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static_assert(static_cast<int64_t>(MessageType::Client::GET_IGNORE_LIST_RESPONSE) == 34);
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static_assert(static_cast<int64_t>(MessageType::Client::TEAM_INVITE) == 35);
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static_assert(static_cast<int64_t>(MessageType::Client::TEAM_INVITE_INITIAL_RESPONSE) == 36);
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static_assert(static_cast<int64_t>(MessageType::Client::GUILD_CREATE_RESPONSE) == 37);
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static_assert(static_cast<int64_t>(MessageType::Client::GUILD_GET_STATUS_RESPONSE) == 38);
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static_assert(static_cast<int64_t>(MessageType::Client::GUILD_INVITE) == 39);
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static_assert(static_cast<int64_t>(MessageType::Client::GUILD_INVITE_INITIAL_RESPONSE) == 40);
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static_assert(static_cast<int64_t>(MessageType::Client::GUILD_INVITE_FINAL_RESPONSE) == 41);
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static_assert(static_cast<int64_t>(MessageType::Client::GUILD_INVITE_CONFIRM) == 42);
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static_assert(static_cast<int64_t>(MessageType::Client::GUILD_ADD_PLAYER) == 43);
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static_assert(static_cast<int64_t>(MessageType::Client::GUILD_REMOVE_PLAYER) == 44);
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static_assert(static_cast<int64_t>(MessageType::Client::GUILD_LOGIN_LOGOUT) == 45);
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static_assert(static_cast<int64_t>(MessageType::Client::GUILD_RANK_CHANGE) == 46);
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static_assert(static_cast<int64_t>(MessageType::Client::GUILD_DATA) == 47);
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static_assert(static_cast<int64_t>(MessageType::Client::GUILD_STATUS) == 48);
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static_assert(static_cast<int64_t>(MessageType::Client::MAIL) == 49);
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static_assert(static_cast<int64_t>(MessageType::Client::DB_PROXY_RESULT) == 50);
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static_assert(static_cast<int64_t>(MessageType::Client::SHOW_ALL_RESPONSE) == 51);
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static_assert(static_cast<int64_t>(MessageType::Client::WHO_RESPONSE) == 52);
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static_assert(static_cast<int64_t>(MessageType::Client::SEND_CANNED_TEXT) == 53);
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static_assert(static_cast<int64_t>(MessageType::Client::UPDATE_CHARACTER_NAME) == 54);
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static_assert(static_cast<int64_t>(MessageType::Client::SET_NETWORK_SIMULATOR) == 55);
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static_assert(static_cast<int64_t>(MessageType::Client::INVALID_CHAT_MESSAGE) == 56);
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static_assert(static_cast<int64_t>(MessageType::Client::MINIMUM_CHAT_MODE_RESPONSE) == 57);
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static_assert(static_cast<int64_t>(MessageType::Client::MINIMUM_CHAT_MODE_RESPONSE_PRIVATE) == 58);
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static_assert(static_cast<int64_t>(MessageType::Client::CHAT_MODERATION_STRING) == 59);
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static_assert(static_cast<int64_t>(MessageType::Client::UGC_MANIFEST_RESPONSE) == 60);
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static_assert(static_cast<int64_t>(MessageType::Client::IN_LOGIN_QUEUE) == 61);
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static_assert(static_cast<int64_t>(MessageType::Client::SERVER_STATES) == 62);
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static_assert(static_cast<int64_t>(MessageType::Client::GM_CLOSE_TARGET_CHAT_WINDOW) == 63);
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static_assert(static_cast<int64_t>(MessageType::Client::GENERAL_TEXT_FOR_LOCALIZATION) == 64);
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static_assert(static_cast<int64_t>(MessageType::Client::UPDATE_FREE_TRIAL_STATUS) == 65);
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static_assert(static_cast<int64_t>(MessageType::Client::UGC_DOWNLOAD_FAILED) == 120);
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// MessageType::Game: 1599 enumerators
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static_assert(static_cast<int64_t>(MessageType::Game::GET_POSITION) == 0);
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static_assert(static_cast<int64_t>(MessageType::Game::GET_ROTATION) == 1);
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static_assert(static_cast<int64_t>(MessageType::Game::GET_LINEAR_VELOCITY) == 2);
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static_assert(static_cast<int64_t>(MessageType::Game::GET_ANGULAR_VELOCITY) == 3);
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static_assert(static_cast<int64_t>(MessageType::Game::GET_FORWARD_VELOCITY) == 4);
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static_assert(static_cast<int64_t>(MessageType::Game::GET_PLAYER_FORWARD) == 5);
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static_assert(static_cast<int64_t>(MessageType::Game::GET_FORWARD_VECTOR) == 6);
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static_assert(static_cast<int64_t>(MessageType::Game::SET_POSITION) == 7);
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static_assert(static_cast<int64_t>(MessageType::Game::SET_LOCAL_POSITION) == 8);
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static_assert(static_cast<int64_t>(MessageType::Game::SET_ROTATION) == 9);
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static_assert(static_cast<int64_t>(MessageType::Game::SET_LINEAR_VELOCITY) == 10);
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static_assert(static_cast<int64_t>(MessageType::Game::MODIFY_LINEAR_VELOCITY) == 11);
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static_assert(static_cast<int64_t>(MessageType::Game::SET_ANGULAR_VELOCITY) == 12);
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static_assert(static_cast<int64_t>(MessageType::Game::MODIFY_ANGULAR_VELOCITY) == 13);
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static_assert(static_cast<int64_t>(MessageType::Game::DEFLECT) == 14);
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static_assert(static_cast<int64_t>(MessageType::Game::SEND_POSITION_UPDATE) == 15);
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static_assert(static_cast<int64_t>(MessageType::Game::SET_OBJECT_SCALE) == 16);
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static_assert(static_cast<int64_t>(MessageType::Game::GET_OBJECT_SCALE) == 17);
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static_assert(static_cast<int64_t>(MessageType::Game::TIMED_SCALE_FINISHED) == 18);
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static_assert(static_cast<int64_t>(MessageType::Game::TELEPORT) == 19);
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static_assert(static_cast<int64_t>(MessageType::Game::TOGGLE_PLAYER_FWD_TO_CAMERA) == 20);
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static_assert(static_cast<int64_t>(MessageType::Game::LOCK_PLAYER_ROT_TO_CAMERA) == 21);
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static_assert(static_cast<int64_t>(MessageType::Game::UNLOCK_PLAYER_ROT_FROM_CAMERA) == 22);
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static_assert(static_cast<int64_t>(MessageType::Game::TOGGLE_PLAYER_ROT_LOCK_TO_MOUSE) == 23);
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static_assert(static_cast<int64_t>(MessageType::Game::LOCK_PLAYER_ROT_TO_MOUSE) == 24);
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static_assert(static_cast<int64_t>(MessageType::Game::UNLOCK_PLAYER_ROT_FROM_MOUSE) == 25);
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static_assert(static_cast<int64_t>(MessageType::Game::SET_PLAYER_CONTROL_SCHEME) == 26);
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static_assert(static_cast<int64_t>(MessageType::Game::GET_PLAYER_CONTROL_SCHEME) == 27);
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static_assert(static_cast<int64_t>(MessageType::Game::RESET_PLAYER_CONTROL_SCHEME) == 28);
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static_assert(static_cast<int64_t>(MessageType::Game::PLAYER_TO_PREVIOUS_CONTROL_SCHEME) == 29);
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static_assert(static_cast<int64_t>(MessageType::Game::DROP_CLIENT_LOOT) == 30);
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static_assert(static_cast<int64_t>(MessageType::Game::GET_SPEED) == 34);
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static_assert(static_cast<int64_t>(MessageType::Game::GET_ROT_SPEED) == 35);
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static_assert(static_cast<int64_t>(MessageType::Game::IS_DEAD) == 36);
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static_assert(static_cast<int64_t>(MessageType::Game::DIE) == 37);
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static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_DIE) == 38);
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static_assert(static_cast<int64_t>(MessageType::Game::ADD_OBJECT) == 39);
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static_assert(static_cast<int64_t>(MessageType::Game::PLAY_EMOTE) == 41);
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static_assert(static_cast<int64_t>(MessageType::Game::PRELOAD_ANIMATION) == 42);
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static_assert(static_cast<int64_t>(MessageType::Game::PLAY_ANIMATION) == 43);
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static_assert(static_cast<int64_t>(MessageType::Game::ANIMATION_COMPLETE) == 44);
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static_assert(static_cast<int64_t>(MessageType::Game::ENABLE_HIGHLIGHT) == 45);
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static_assert(static_cast<int64_t>(MessageType::Game::DISABLE_HIGHLIGHT) == 46);
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static_assert(static_cast<int64_t>(MessageType::Game::GET_ANIMATION_NAMES) == 47);
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static_assert(static_cast<int64_t>(MessageType::Game::CONTROL_BEHAVIORS) == 48);
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static_assert(static_cast<int64_t>(MessageType::Game::BLEND_PRIMARY_ANIMATION) == 52);
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static_assert(static_cast<int64_t>(MessageType::Game::SET_OFFSCREEN_ANIMATION) == 53);
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static_assert(static_cast<int64_t>(MessageType::Game::GET_MOVEMENT_INPUT_VALUES) == 54);
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static_assert(static_cast<int64_t>(MessageType::Game::SWAP_TEXTURE) == 55);
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static_assert(static_cast<int64_t>(MessageType::Game::SWAP_COLOR) == 56);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ATTACH_HAIR) == 57);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ENTITY_STRUCT) == 58);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_ENTITY_STRUCT) == 59);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_ATTR) == 60);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ATTR) == 61);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ON_HIT) == 62);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HIT_OR_HEAL_RESULT) == 63);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SHOW_ATTACK) == 64);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GO_TO) == 65);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_CONFIG_DATA) == 66);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_CONFIG_DATA) == 68);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_INVENTORY_EXTRA_INFO) == 69);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_DISPLAY_NAME) == 70);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_NAME) == 71);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_NAME) == 72);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_NAME_LOCALIZED) == 73);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_HAIR_COLOR) == 74);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_HAIR_COLOR) == 75);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_HAIR_STYLE) == 76);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_HAIR_STYLE) == 77);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_HEAD) == 78);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_HEAD) == 79);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_TORSO) == 80);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_TORSO) == 81);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_LEGS) == 82);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_LEGS) == 83);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PROXIMITY_RADIUS) == 84);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROXIMITY_UPDATE) == 85);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PROXIMITY_OBJECTS) == 86);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UNSET_PROXIMITY_RADIUS) == 87);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CLEAR_PROXIMITY_RADIUS) == 88);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PROXIMITY_DATA) == 89);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PROXIMITY_RADIUS_ICON) == 90);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TOGGLE_TAC_ARC) == 93);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CAST_SKILL) == 95);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CAST_LOCAL_SKILL) == 96);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ECHO_LOCAL_SKILL) == 97);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::QUEUE_AI_SKILL) == 98);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_THREAT_RATING) == 99);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_THREAT_RATING) == 100);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CLEAR_THREAT_LIST) == 103);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_TIME_FOR_NPC_SKILL) == 111);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ENEMY_HEAL_NOTIFICATION) == 112);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RESET_SCRIPTED_AI_STATE) == 113);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ENABLE_COMBAT_AI_COMPONENT) == 114);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::COMBAT_AI_FORCE_TETHER) == 115);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SUSPEND_MOVEMENT_AI) == 116);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_SCRIPT_VARS_INITIALIZED) == 117);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ECHO_START_SKILL) == 118);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::START_SKILL) == 119);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CASTER_DEAD) == 120);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VERIFY_ACK) == 121);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_PENDING_VERIFY) == 122);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MAP_SKILL) == 123);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SELECT_SKILL) == 124);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CAST_ACTIVE_SKILL) == 125);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODIFY_SKILL_COOLDOWN) == 126);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_SKILL) == 127);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REMOVE_SKILL) == 128);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::LOG) == 129);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::LOG_CHAT) == 130);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_MAX_CURRENCY) == 131);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MAX_CURRENCY) == 132);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_CURRENCY) == 133);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_CURRENCY) == 134);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_PENDING_CURRENCY) == 136);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PICKUP_CURRENCY) == 137);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SERVER_DELETE_LOOT_ITEM) == 138);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PICKUP_ITEM) == 139);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_PICKUP_ITEM) == 140);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CLIENT_DELETE_LOOT_ITEM) == 141);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CLIENT_SET_LOOT_ITEM_FFA) == 143);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::COLLISION_PHANTOM) == 144);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::OFF_COLLISION_PHANTOM) == 145);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::COLLISION_PROXIMITY) == 146);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::OFF_COLLISION_PROXIMITY) == 147);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::COLLISION) == 148);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::OFF_COLLISION) == 149);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_SKILLS) == 150);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CLEAR_FX_SINGLE_EFFECT) == 152);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_FX_EXIST_EFFECT) == 153);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLAY_FX_EFFECT) == 154);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::STOP_FX_EFFECT) == 155);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CLEAR_FX_ALL_CREATE_EFFECTS) == 156);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_FX_ALL_CREATE_EFFECTS) == 157);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_RESURRECT) == 159);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RESURRECT) == 160);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_FROM_GHOST) == 162);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FETCH_GHOST) == 163);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::KFM_LOADED) == 164);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NIF_LOADED) == 165);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HKX_LOADED) == 166);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MOVE_TO_DELETE_QUEUE) == 167);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RESTORE_FROM_DELETE_QUEUE) == 168);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_ENEMY) == 169);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_FACTION) == 170);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_IMAGINATION) == 171);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_IMAGINATION) == 172);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_MAX_IMAGINATION) == 173);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MAX_IMAGINATION) == 174);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODIFY_IMAGINATION) == 175);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODIFY_MAX_IMAGINATION) == 176);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_HEALTH) == 177);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_HEALTH) == 178);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_MAX_HEALTH) == 179);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MAX_HEALTH) == 180);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODIFY_HEALTH) == 181);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODIFY_MAX_HEALTH) == 182);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_ARMOR) == 183);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ARMOR) == 184);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_MAX_ARMOR) == 185);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MAX_ARMOR) == 186);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODIFY_ARMOR) == 187);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODIFY_MAX_ARMOR) == 188);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::POP_HEALTH_STATE) == 190);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PUSH_EQUIPPED_ITEMS_STATE) == 191);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::POP_EQUIPPED_ITEMS_STATE) == 192);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_GM_LEVEL) == 193);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_GM_LEVEL) == 194);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_STATUS_EFFECT) == 196);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REMOVE_STATUS_EFFECT) == 197);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_STUNNED) == 198);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_STUNNED) == 199);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_STUN_IMMUNITY) == 200);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_STUN_IMMUNITY) == 201);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::KNOCKBACK) == 202);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_VISIBLE) == 203);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_VISIBLE) == 204);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REPORT_ITEM_INFO) == 205);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_REBUILD_STATE) == 207);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REBUILD_CANCEL) == 209);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REBUILD_START) == 211);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ENABLE_REBUILD) == 213);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SKILL_FAILURE) == 214);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_ATTACK_STANCE) == 216);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_OBJECT_RENDER) == 217);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_MAPPED_SKILLS) == 218);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UI_SELECT_MAPPED_SKILL) == 219);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_INVENTORY_ITEM_IN_SLOT) == 220);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_FIRST_INVENTORY_ITEM_BY_LOT) == 221);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_SMALLEST_INVENTORY_STACK_BY_LOT) == 222);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MOVE_ITEM_IN_INVENTORY) == 224);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_ITEM_TO_INVENTORY_CLIENT_SYNC) == 227);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_EQUIPPED_ITEMS) == 229);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REMOVE_ITEM_FROM_INVENTORY) == 230);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::EQUIP_INVENTORY) == 231);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UN_EQUIP_INVENTORY) == 233);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::EQUIP_ITEM) == 234);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UN_EQUIP_ITEM) == 235);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_ITEM_RESPOND) == 236);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_ITEM_EQUIPPED) == 237);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ATTACH_ITEM) == 238);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DETACH_ITEM) == 239);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_NODE) == 240);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_LOT) == 241);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_ITEM_EQUIPPABLE) == 242);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_CURRENT_ANIMATION) == 243);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_INV_ITEM_COUNT) == 244);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::POST_LOAD_EQUIP) == 245);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PHYSICS_ACTIVE_STATE) == 246);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_CURRENT_SKILL_TAC_ARC) == 247);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::OFFER_MISSION) == 248);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RESPOND_TO_MISSION) == 249);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MISSION_STATE) == 250);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MISSION_COMPLETE_TIMESTAMP) == 251);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_MISSION) == 254);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_MISSION_TASK) == 255);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ARE_GFX_LOADED) == 257);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADDED_TO_WORLD) == 258);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REMOVE_EXTRA_GFX_FROM_PIPE) == 259);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HIDE_EQUIPED_WEAPON) == 260);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UN_HIDE_EQUIPED_WEAPON) == 261);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ITEM_SLOT) == 262);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_CHARACTER) == 263);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_IMMUNITY) == 264);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TOGGLE_TOOLTIPS) == 266);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_TOOLTIPS_DISABLED) == 267);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_BOUNDING_INFO) == 268);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::OVERRIDE_BOUNDING_RADIUS) == 269);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_OFFSCREEN) == 270);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::USE_STATE_MACHINE) == 271);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_STATE) == 272);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_SUB_STATE) == 273);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_STATE) == 274);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_SUB_STATE) == 275);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_MESSAGE) == 276);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RELOAD_SCRIPT) == 277);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RELOAD_ALL_SCRIPTS) == 278);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FRIEND_INVITE_MSG) == 279);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_FRIEND_REPOSNSE_MSG) == 280);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REMOVE_FRIEND_RESPONSE_MSG) == 281);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_FRIEND_FROM_UI_MSG) == 282);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_CACHED_FRIENDS_LIST_MSG) == 283);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_NEW_FRIENDS_LIST_MSG) == 284);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REPOPULATE_FRIENDS_LIST_MSG) == 285);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_IGNORE_REPONSE_MSG) == 286);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REMOVE_IGNORE_RESPONSE_MSG) == 287);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_IGNORE_FROM_UI_MSG) == 288);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_CACHED_IGNORE_LIST_MSG) == 289);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_NEW_IGNORE_LIST_MSG) == 290);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REMOVE_FRIEND_BY_NAME) == 291);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REMOVE_IGNORE_BY_NAME) == 292);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_PLAYER_IN_IGNORE_LIST_MSG) == 293);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REPOPULATE_IGNORE_LIST_MSG) == 294);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_INVENTORY_LIST) == 295);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_FRIEND_MSG) == 296);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_FRIEND_NAME_MSG) == 297);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_IGNORE_NAME_MSG) == 298);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DEPARTED) == 299);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ARRIVED) == 300);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEMPLATE_CHANGE_WAYPOINTS) == 301);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CANCELLED) == 302);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FLUSH_CACHED_GRAPHICS) == 303);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FOLLOW_TARGET) == 304);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TIMER_DONE) == 305);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TIMER_CANCELLED) == 306);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_TETHER_POINT) == 307);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_TETHER_POINT) == 308);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::LEFT_TETHER_RADIUS) == 309);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_SCRIPT_VARS_PTR) == 310);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FACE_TARGET) == 311);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ROTATE_BY_DEGREES) == 312);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::STRING_RENDERED) == 313);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RESET_PRIMARY_ANIMATION) == 314);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FACE_PLAY_STREAM) == 315);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TORSO_PLAY_STREAM) == 316);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CAN_PICKUP) == 317);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_INVENTORY_SIZE) == 318);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_INVENTORY_COUNT) == 319);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_OBJECTS_IN_GROUP) == 320);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HIDE_ITEM) == 321);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_OBJECT_IN_FOV) == 322);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_TYPE) == 323);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_INVITE_MSG) == 324);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_GET_SIZE) == 325);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_REQUEST_SET_LOOT) == 326);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_REMOVE_PLAYER_MSG) == 327);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_UPDATE_PLAYER_NAME_MSG) == 328);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_UPDATABLE) == 329);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_TEAM_UI_UPDATE) == 330);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_COLLISION_GROUP) == 331);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_COLLISION_GROUP) == 332);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ORIGINAL_COLLISION_GROUP) == 333);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_COLLISION_GROUP_TO_ORIGINAL) == 334);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_OBJECT_RADIUS) == 335);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REBUILD_NOTIFY_STATE) == 336);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PLAYER_INTERACTION) == 337);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PLAYER_INTERACTION) == 338);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FORCE_PLAYER_TO_INTERACT) == 339);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_SELECTED_POTENTIAL_INTERACTION) == 340);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_SELECTED_POTENTIAL_INTERACTION) == 341);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_INTERACTION_DISTANCE) == 342);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_INTERACTION_DISTANCE) == 343);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CALCULATE_INTERACTION_DISTANCE) == 344);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::INTERACTION_ATTEMPT_FROM_OUT_OF_RANGE) == 345);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PICKING_TARGET) == 346);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CLIENT_UNUSE) == 347);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BEGIN_PET_INTERACTION) == 348);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::WANTS_INTERACTION_ICON) == 349);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROPERTY_EDIT_ICON_INTERACTION) == 350);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROPERTY_MODEL_INTERACTION) == 351);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_INTERACTION_DETAILS) == 352);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_DISABLED_INTERACTION_TYPES) == 353);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_INTERACTION_INFO) == 354);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::INTERACTION_GAME_STATE_CHANGE) == 355);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TOGGLE_INTERACTION_UPDATES) == 356);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TERMINATE_INTERACTION) == 357);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SERVER_TERMINATE_INTERACTION) == 358);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PLAYERS_TARGET_FOR_SELECTION) == 359);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROCESS_INTERACTION_UNDER_CURSOR) == 360);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HANDLE_INTERACT_ACTION) == 361);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ATTEMPT_INTERACTION) == 362);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HANDLE_INTERACTION_CAMERA) == 363);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_USE) == 364);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CLIENT_USE) == 366);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PLAYER_MULTI_INTERACTION) == 367);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MULTI_INTERACTION_STATE) == 368);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VENDOR_OPEN_WINDOW) == 369);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VENDOR_CLOSE_WINDOW) == 370);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::EMOTE_PLAYED) == 371);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::EMOTE_RECEIVED) == 372);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BUY_FROM_VENDOR) == 373);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SELL_TO_VENDOR) == 374);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_DONATION_ITEM) == 375);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REMOVE_DONATION_ITEM) == 376);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CONFIRM_DONATION_ON_PLAYER) == 378);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CANCEL_DONATION_ON_PLAYER) == 379);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_GET_LEADER) == 380);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_GET_ON_WORLD_MEMBERS) == 381);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_GET_ALL_MEMBERS) == 382);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_SET_OFF_WORLD_FLAG) == 383);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_TRANSPARENCY) == 385);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PREFERS_FADE) == 386);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROJECTILE_IMPACT) == 387);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PROJECTILE_PARAMS) == 388);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_INVENTORY_SIZE) == 389);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACKNOWLEDGE_POSSESSION) == 391);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_POSSESSED_OBJECT) == 392);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHANGE_POSSESSOR) == 393);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_POSSESSION_TYPE) == 395);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_POSSESSED_OBJECT) == 396);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_POSSESSOR) == 397);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_POSSESSED) == 398);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ENABLE_ACTIVITY) == 399);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_SHOOTING_GALLERY_PARAMS) == 400);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::OPEN_ACTIVITY_START_DIALOG) == 401);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_ACTIVITY_START_STOP) == 402);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_ACTIVITY_ENTER) == 403);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_ACTIVITY_EXIT) == 404);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACTIVITY_ENTER) == 405);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACTIVITY_EXIT) == 406);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACTIVITY_START) == 407);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACTIVITY_STOP) == 408);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SHOOTING_GALLERY_CLIENT_AIM_UPDATE) == 409);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ROTATE_TO_POINT) == 410);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SHOOTING_GALLERY_FIRE) == 411);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CALCULATE_FIRING_PARAMETERS) == 412);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MUZZLE_OFFSET) == 413);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ACTIVITY_POINTS) == 414);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_IS_ON_WORLD_MEMBER) == 415);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_VENDOR_STATUS_UPDATE) == 416);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VENDOR_STATUS_UPDATE) == 417);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CANCEL_MISSION) == 418);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RESET_MISSIONS) == 419);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RENDER_COMPONENT_READY) == 420);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SEND_MINIFIG_DECALS) == 421);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PHYSICS_COMPONENT_READY) == 422);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ENTER_STANDBY_MODE) == 423);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::LEAVE_STANDBY_MODE) == 424);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_CLIENT_SHOOTING_GALLERY_SCORE) == 425);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_CONSUME_ITEM) == 426);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CONSUME_CLIENT_ITEM) == 427);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CLIENT_ITEM_CONSUMED) == 428);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::QUERY_STANDBY_MODE) == 429);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_NI_BOUND) == 430);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MISSION_FAILURE) == 431);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ANIMATION_TIME) == 432);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_CURRENT_ACTIVITY) == 434);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_EYEBROWS) == 435);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_EYEBROWS) == 436);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_EYES) == 437);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_EYES) == 438);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_MOUTH) == 439);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MOUTH) == 440);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_OBJECT_SMASHABLE) == 441);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SMASHABLE_STATE_CHANGED) == 443);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::USE_STATE_LOGGER) == 444);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ROTATE_SUB_NODE) == 445);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_SUB_NODE_POSITION) == 446);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_SUB_NODE) == 447);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_SHOOTING_GALLERY_ROTATION) == 448);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RENDER_FLOATING_TEXT) == 449);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST2_D_TEXT_ELEMENT) == 450);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE2_D_TEXT_ELEMENT) == 451);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REMOVE2_D_TEXT_ELEMENT) == 452);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_COLOR) == 453);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_COLOR) == 454);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HKX_CHARACTER_LOADED) == 455);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACTIVATE_PHYSICS) == 457);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_ICON_ABOVE_HEAD) == 458);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_ICON_COMPOSITE) == 459);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CLEAR_ICON_COMPOSITES) == 460);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ICON_NIF_LOADED) == 461);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ICON_KFM_LOADED) == 462);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_OVERHEAD_ICON_PROPERTIES_FROM_PARENT) == 463);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BOUNCE_PLAYER) == 464);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_USER_CTRL_COMP_PAUSE) == 466);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HAS_COLLIDED) == 467);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_TOOLTIP_FLAG) == 468);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_TOOLTIP_FLAG) == 469);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_FLAG) == 470);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_FLAG) == 471);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_CLIENT_FLAG_CHANGE) == 472);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CURSOR_ON) == 473);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CURSOR_OFF) == 474);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HELP) == 475);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VENDOR_TRANSACTION_RESULT) == 476);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PERFORM_SPECIAL_DEATH) == 477);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_SHADER_ID) == 478);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_RENDER_ENVIRONMENT) == 479);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FINISHED_LOADING_SCENE) == 480);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_SKILL_INFO) == 481);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACTIVITY_CANCEL) == 482);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MISSION_USES_OBJECT) == 483);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_POSITIONAL_ID) == 484);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_COLLECTIBLE_STATUS) == 485);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HAS_BEEN_COLLECTED) == 486);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HAS_BEEN_COLLECTED_BY_CLIENT) == 487);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_POS_UPDATE_STATS) == 488);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_NUM_VIEWERS_SCOPING_THIS) == 489);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ACTIVITY_USER) == 490);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ALL_ACTIVITY_USERS) == 491);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MISSION_FOR_PLAYER) == 492);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_FACTION) == 493);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PLATFORM_IDLE_STATE) == 494);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DISPLAY_CHAT_BUBBLE) == 495);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_CHAT_BUBBLE_ELEMENT) == 496);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MISSION_DATA) == 497);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SPAWN_PET) == 498);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DESPAWN_PET) == 499);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_LOCAL_SPACE_STATE) == 500);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_LOCAL_SPACE_STATE) == 501);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_POSITION_TO_LOCAL_POSITION) == 502);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ALLOW_LOCAL_SPACE_UPDATE) == 503);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TOGGLE_FREE_CAM_MODE) == 504);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLAYER_LOADED) == 505);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLAYER_ADDED_TO_WORLD_LOCAL) == 506);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::OBJECT_LOADED) == 507);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PLAYER_READY) == 508);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLAYER_READY) == 509);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_SMASHABLE_PARAMS) == 510);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_LOOTABLE_CHEST) == 511);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::LOOT_OPEN_WINDOW) == 512);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::LOOT_SELECTION_UPDATE) == 513);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TAKE_LOOT_CHEST_ITEM) == 514);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_LINKED_MISSION) == 515);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TRANSFER_TO_ZONE) == 516);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TRANSFER_TO_ZONE_CHECKED_IM) == 517);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SECURED_TRANSFER_TO_ZONE) == 518);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::INVALID_ZONE_TRANSFER_LIST) == 519);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MISSION_DIALOGUE_OK) == 520);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_OBJECT_IN_SCOPE) == 521);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_LAUNCHED_STATE) == 522);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::P_CREATE_EFFECT_FINISHED) == 523);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SMASHED_OBJECT) == 524);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHECK_SMASHCHAIN_OVERRIDE) == 525);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DISPLAY_REBUILD_ACTIVATOR) == 526);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TRANSFER_TO_LAST_NON_INSTANCE) == 527);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_ACTIVE_LOCAL_CHARACTER_ID) == 528);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DISPLAY_MESSAGE_BOX) == 529);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MESSAGE_BOX_RESPOND) == 530);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHOICE_BOX_RESPOND) == 531);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SERVER_SET_USER_CTRL_COMP_PAUSE) == 532);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_CHARACTER_AUTO_RUN) == 533);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FOLLOW_WAYPOINTS) == 534);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SWAP_DECAL_AND_COLOR) == 535);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CONTINUE_WAYPOINTS) == 536);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SMASH) == 537);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UN_SMASH) == 538);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_IS_SMASHED) == 539);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_UP_VECTOR) == 540);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_GRAVITY_SCALE) == 541);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_GRAVITY_SCALE_FOR_RIGID_BODY) == 542);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::STOP_MOVING) == 543);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PATHING_SPEED) == 544);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_SHIELDED) == 545);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_SHOOTING_GALLERY_RETICULE_EFFECT) == 546);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLACE_MODEL_RESPONSE) == 547);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_DODGE_INFO) == 548);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_DODGE_INFO) == 549);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_SKILL_ATTACK_SPEED) == 550);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_SKILL_COOLDOWN_GROUP) == 551);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_INITIAL_SKILL_COOLDOWN) == 552);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_SKILL_COOLDOWN_REMAINING) == 553);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_GLOBAL_COOLDOWN) == 554);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_GLOBAL_COOLDOWN) == 555);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RESET_GLOBAL_COOLDOWN) == 556);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FINDINVENTORY_ITEM) == 558);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PATH_STUCK) == 559);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_CURRENT_PATH) == 560);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_JET_PACK_MODE) == 561);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_JET_PACK_TIME) == 562);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PET_FOLLOW_OWNER) == 563);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLAYER_DIED) == 564);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REGISTER_PET_ID) == 565);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REGISTER_PET_DBID) == 566);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PET_ID) == 567);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SHOW_ACTIVITY_COUNTDOWN) == 568);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DISPLAY_TOOLTIP) == 569);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PHANTOM_BASE) == 570);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MOTION_STATE) == 571);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MOTION_CONFIG) == 572);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_ACTIVE_PROJECTILE_SKILL) == 573);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::INITIALIZE_MISSION_VISUALS) == 574);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MISSIONS) == 575);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::START_ACTIVITY_TIME) == 576);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_ACTIVITY_TIME) == 577);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GUILD_GET_SIZE) == 578);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GUILD_CAN_WE_INVITE) == 579);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GUILD_CAN_WE_KICK) == 580);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_CHAR_GUILD_INFO) == 581);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_CHAR_GUILD_INFO) == 582);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_CHAR_IS_IN_GUILD) == 583);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RE_RENDER_NAME_BILLBOARD) == 584);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_IN_LOCAL_CHAR_PROXIMITY) == 585);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GUILD_SET_STATUS) == 586);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GUILD_ADD_PLAYER) == 587);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GUILD_REMOVE_PLAYER) == 588);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GUILD_UPDATE_PLAYER_NAME) == 589);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GUILD_SET_PLAYER_RANK) == 590);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GUILD_SET_ONLINE_STATUS) == 591);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GUILD_INVITE) == 592);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_GUILD_DATA) == 593);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::POPULATE_GUILD_DATA) == 594);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_CACHED_GUILD_DATA) == 595);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GUILD_RENDER_NAME) == 596);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_IS_SUPPORTED) == 600);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHARACTER_SUPPORT_CHANGED) == 601);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACTIVITY_PAUSE) == 602);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::USE_NON_EQUIPMENT_ITEM) == 603);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_USE_ITEM_ON) == 604);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_USE_ITEM_ON_TARGET) == 605);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::USE_ITEM_ON) == 606);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::USE_ITEM_RESULT) == 607);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PARENT_OBJ) == 608);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PARENT_OBJ) == 609);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_UPDATES_WITH_PARENT_POSITION) == 610);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PARENT_REMOVED) == 611);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PARENT_LEFT_SCOPE) == 612);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PARENT_ENTERED_SCOPE) == 613);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHILD_LOADED) == 614);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHILD_REMOVED) == 615);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHILD_DETACHED) == 616);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHILD_ENTERED_SCOPE) == 617);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHILD_LEFT_SCOPE) == 618);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_CHILD_OBJECTS) == 619);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ZONE_TRANSFER_FINISHED) == 621);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHAT_CONNECTION_UPDATE) == 622);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLATFORM_AT_LAST_WAYPOINT) == 623);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::LOOT_TAKE_ALL) == 624);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_EQUIPPED_ITEM_INFO) == 625);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DISPLAY_GUILD_CREATE_BOX) == 626);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_EDITOR_LEVEL) == 627);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ACCOUNT_ID) == 628);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_LAST_LOGOUT) == 629);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_LAST_PROP_MOD_DISPLAY_TIME) == 630);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_LAST_PROP_MOD_DISPLAY_TIME) == 631);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SHOW_ACTIVITY_SUMMARY) == 632);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CAN_RECEIVE_ALL_REWARDS) == 633);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ACTIVITY_REWARD) == 634);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::LOOT_CLOSE_WINDOW) == 635);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_BLUEPRINT_ID) == 636);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_BLUEPRINT_UPDATE) == 637);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FETCH_MODEL_METADATA_REQUEST) == 638);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FETCH_MODEL_METADATA_RESPONSE) == 639);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::COMMAND_PET) == 640);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PET_RESPONSE) == 641);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ICON_ABOVE_HEAD_STATE) == 642);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ICON_ABOVE_HEAD) == 643);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ICON_FINISHED_LOADING) == 644);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_PET_STATE) == 645);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REMOVE_PET_STATE) == 646);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PET_STATE) == 647);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_ACTIVITY_SUMMARY_LEADERBOARD_DATA) == 648);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SEND_ACTIVITY_SUMMARY_LEADERBOARD_DATA) == 649);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_ON_TEAM) == 650);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PET_HAS_STATE) == 651);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FIND_PROPERTY) == 652);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PET_MOVEMENT_STATE) == 653);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ITEM_TYPE) == 654);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ITEM_INFO_KEY) == 655);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_OBJECT) == 656);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_PET_WILD) == 657);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CLIENT_NOTIFY_PET) == 659);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_PET) == 660);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_PET_TAMING_MINIGAME) == 661);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::START_SERVER_PET_MINIGAME_TIMER) == 662);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CLIENT_EXIT_TAMING_MINIGAME) == 663);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_BUILDMODE_ACTIVE) == 664);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PET_TAMING_MINIGAME_ACTIVE) == 665);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PET_TAMING_OBJECT_PICKED) == 666);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PET_TAMING_MINIGAME_RESULT) == 667);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PET_TAMING_TRY_BUILD_RESULT) == 668);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PET_TAMING_MODEL) == 669);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PET_TAMING_MODEL) == 670);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PET_ON_SWITCH) == 671);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PET_OFF_SWITCH) == 672);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_TAMING_BUILD_SUCCESS) == 673);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_TAMING_MODEL_LOADED_ON_SERVER) == 674);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_TAMING_PUZZLE_SELECTED) == 675);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_INSTRUCTION_COUNT) == 676);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_IS_NPC) == 677);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACTIVATE_BUBBLE_BUFF) == 678);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DECTIVATE_BUBBLE_BUFF) == 679);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::EXHIBIT_VOTE) == 680);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_PET_TO_PLAYER) == 681);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REMOVE_PET_FROM_PLAYER) == 682);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_SET_PET_NAME) == 683);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PET_NAME) == 684);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PET_NAME_CHANGED) == 686);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PET_AT_INDEX) == 687);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_LOT_FOR_PET_BY_DBID) == 688);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_NAME_FOR_PET_BY_DBID) == 689);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ACTIVE_PET_OBJ_ID) == 690);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ACTIVE_PET_INVENTORY_OBJ_ID) == 691);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SHOW_PET_ACTION_BUTTON) == 692);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_EMOTE_LOCK_STATE) == 693);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_EMOTE_LOCK_STATE) == 694);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::LEAVE_TEAM_MSG) == 695);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_KICK_PLAYER_MSG) == 697);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_SET_LEADER_SEND_MSG) == 698);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::USE_ITEM_ON_CLIENT) == 699);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DOES_FORWARD_TARGET_CLICKING) == 700);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHECK_USE_REQUIREMENTS) == 701);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::USE_REQUIREMENTS_RESPONSE) == 702);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::USE_ITEM_REQUIREMENTS_RESPONSE) == 703);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PET_ADDED_TO_WORLD) == 704);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BOUNCER_TRIGGERED) == 705);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::EXHIBIT_QUERY_CURRENT_MODEL) == 706);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::EXHIBIT_QUERY_CURRENT_MODEL_RESPONSE) == 707);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::EXHIBIT_ATTEMPT_VOTE) == 708);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::EXHIBIT_VOTE_RESPONSE) == 709);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::EHIBIT_REQUERYMODELS) == 710);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_SKILL_ACTIVE) == 711);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TOGGLE_ACTIVE_SKILL) == 712);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLAY_EMBEDDED_EFFECT_ON_ALL_CLIENTS_NEAR_OBJECT) == 713);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::EXHIBIT_GET_INFO) == 714);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PROPERTY_DATA) == 715);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DOWNLOAD_PROPERTY_DATA) == 716);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::QUERY_PROPERTY_DATA) == 717);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODEL_MODERATION_ACTION) == 719);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_SERVER_UGC_REVIEW_READY) == 720);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_CLIENT_UGC_REVIEW_READY) == 721);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::OLD_USE_ITEM_ON) == 722);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FIND_PROPERTY_FOR_SALE_RESPONSE) == 723);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROPERTY_EDITOR_BEGIN) == 724);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROPERTY_EDITOR_END) == 725);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROPERTY_EDITOR_SET_MODE) == 726);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TOGGLE_TRIGGER) == 727);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FIRE_EVENT) == 728);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_MINIFIG_IN_A_BUBBLE) == 729);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ITEM_INFO) == 730);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MISSION_NEEDS_LOT) == 731);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::STOP_PATHING) == 732);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::START_PATHING) == 733);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACTIVATE_BUBBLE_BUFF_FROM_SERVER) == 734);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DEACTIVATE_BUBBLE_BUFF_FROM_SERVER) == 735);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HAS_SKILL) == 736);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_CLIENT_ZONE_OBJECT) == 737);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MOVE_OBJECT) == 738);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ROTATE_OBJECT) == 739);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_SPAWNER_CONFIG_DATA) == 740);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_SPAWNER_CONFIG_DATA) == 741);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TURN_AROUND) == 743);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GO_FORWARD) == 744);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GO_BACKWARD) == 745);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_REPUTATION) == 746);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_REPUTATION) == 747);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_REPUTATION) == 748);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_PROPERTY_DATA) == 749);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROPERTY_RENTAL_RESPONSE) == 750);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::EXHIBIT_PLACEMENT_RESPONSE) == 751);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SQUIRT_WITH_WATERGUN) == 752);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_VOTES_LEFT) == 753);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADJUST_VOTES_LEFT) == 754);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::EVADE_TARGET) == 755);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::STOPPED_EVADING) == 756);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PET_HAS_ABILITY) == 757);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_PLATFORM_RESYNC) == 760);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLATFORM_RESYNC) == 761);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLAY_CINEMATIC) == 762);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::END_CINEMATIC) == 763);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CINEMATIC_UPDATE) == 764);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ATTACH_CAMERA_TO_RAIL) == 765);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DETACH_CAMERA_FROM_RAIL) == 766);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TOGGLE_GHOST_REFERENCE_OVERRIDE) == 767);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_GHOST_REFERENCE_POSITION) == 768);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_GHOST_REFERENCE_POSITION) == 769);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FIRE_EVENT_SERVER_SIDE) == 770);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PET_ABILITY_OBJECT) == 771);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_INVITE_MSG_FROM_UI) == 772);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_CAMERA_EFFECT) == 773);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REMOVE_CAMERA_EFFECT) == 774);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REMOVE_ALL_CAMERA_EFFECTS) == 775);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MY_PROPERTIES_IN_THIS_ZONE) == 776);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_MODEL_WITHIN_PROPERTY_BOUNDS) == 777);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROPERTY_DATA_RESULTS) == 778);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ON_UN_SERIALIZE) == 779);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SCRIPT_NETWORK_VAR_UPDATE) == 781);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_OBJECT_TO_GROUP) == 783);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REMOVE_OBJECT_FROM_GROUP) == 784);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_OBJECT_STATIC) == 785);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_HAS_MISSION) == 786);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MISSION_TARGET_LOT) == 787);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MISSION_OFFERER_LOT) == 788);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::USE_UNIQUE_ITEM) == 789);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_IS_PET) == 790);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DELETE_PROPERTY) == 791);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CREATEMODEL_FROM_CLIENT) == 792);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_MODEL_FROM_CLIENT) == 793);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DELETE_MODEL_FROM_CLIENT) == 794);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SHOW_PROPERTY_BOUNDS) == 795);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PROPERTY_I_DS) == 796);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLAY_FACE_DECAL_ANIMATION) == 797);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_ACTIVITY_USER) == 798);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REMOVE_ACTIVITY_USER) == 799);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_NUM_ACTIVITY_USERS) == 800);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACTIVITY_USER_EXISTS) == 801);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DO_COMPLETE_ACTIVITY_EVENTS) == 805);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_ACTIVITY_PARAMS) == 806);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_ACTIVITY_USER_DATA) == 807);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ACTIVITY_USER_DATA) == 808);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DO_CALCULATE_ACTIVITY_RATING) == 809);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ND_AUDIO_POST_SETUP) == 812);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ND_AUDIO_PRE_SHUTDOWN) == 813);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_ND_AUDION_LISTENER_STANCE) == 814);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_UP_ND_AUDIO_EMIITTER) == 815);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SHUT_DOWN_ND_AUDIO_EMITTER) == 816);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::METAIFY_ND_AUDIO_EMITTER) == 817);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UN_METAIFY_ND_AUDIO_EMITTER) == 818);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::METAIFY_ND_AUDIO_EMITTERS) == 819);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UN_METAIFY_ND_AUDIO_EMITTERS) == 820);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLAY_ND_AUDIO_EMITTER) == 821);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::STOP_ND_AUDIO_EMITTER) == 822);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::STOP_ND_AUDIO_EMITTER_ALL) == 823);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_ND_AUDIO_EMITTER_PARAMETER) == 824);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_ND_AUDIO_EMITTERS_PARAMETER) == 825);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ND_AUDIO_CALLBACK) == 826);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACTIVATE_ND_AUDIO_MUSIC_CUE) == 827);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DEACTIVATE_ND_AUDIO_MUSIC_CUE) == 828);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FLASH_ND_AUDIO_MUSIC_CUE) == 829);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_ND_AUDIO_MUSIC_PARAMETER) == 830);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLAY2_D_AMBIENT_SOUND) == 831);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::STOP2_D_AMBIENT_SOUND) == 832);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLAY3_D_AMBIENT_SOUND) == 834);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::STOP3_D_AMBIENT_SOUND) == 835);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACTIVATE_ND_AUDIO_MIXER_PROGRAM) == 836);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DEACTIVATE_ND_AUDIO_MIXER_PROGRAM) == 837);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_ACTIVITY_LEADERBOARD) == 838);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACTIVITY_LEADERBOARD_UPDATED) == 839);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ENTER_PROPERTY1) == 840);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ENTER_PROPERTY2) == 841);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROPERTY_ENTRANCE_SYNC) == 842);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SEND_PROPERTY_POPULATION_TO_CLIENT) == 843);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SEN_PROPERTY_PLAQUE_VIS_UPDATE) == 844);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROPERTY_SELECT_QUERY) == 845);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CREATE_POSITION_STRING) == 848);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PARALLEL_POSITION) == 849);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PARSE_CHAT_MESSAGE) == 850);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_MISSION_TYPE_STATE) == 851);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_LOCATIONS_VISITED) == 852);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MISSION_TYPE_STATES) == 853);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_TIME_PLAYED) == 854);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_MISSION_VIEWED) == 855);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HKX_VEHICLE_LOADED) == 856);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SLASH_COMMAND_TEXT_FEEDBACK) == 857);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BROADCAST_TEXT_TO_CHATBOX) == 858);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HANDLE_SLASH_COMMAND_KORE_DEBUGGER) == 859);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::OPEN_PROPERTY_MANAGEMENT) == 860);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::OPEN_PROPERTY_VENDOR) == 861);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VOTE_ON_PROPERTY) == 862);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_PROPERTY_OR_MODEL_FOR_FILTER_CHECK) == 863);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_PLAYER_OF_PROPERTY_SUBMISSION) == 865);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_PLAYER_OF_MODEL_SUBMISSION) == 866);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PHYSICS_SYSTEM_LOADED) == 867);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CLIENT_TRADE_REQUEST) == 868);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SERVER_TRADE_REQUEST) == 869);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SERVER_TRADE_INVITE) == 870);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CLIENT_TRADE_REPLY) == 871);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SERVER_TRADE_REPLY) == 872);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SERVER_TRADE_INITIAL_REPLY) == 873);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SERVER_TRADE_FINAL_REPLY) == 874);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CLIENT_TRADE_UPDATE) == 875);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SERVER_SIDE_TRADE_UPDATE) == 876);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SERVER_TRADE_UPDATE) == 877);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CLIENT_TRADE_CANCEL) == 878);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CLIENT_SIDE_TRADE_CANCEL) == 879);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CLIENT_TRADE_ACCEPT) == 880);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SERVER_SIDE_TRADE_ACCEPT) == 881);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SERVER_SIDE_TRADE_CANCEL) == 882);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SERVER_TRADE_CANCEL) == 883);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SERVER_TRADE_ACCEPT) == 884);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_TRADE_INFO) == 885);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::KF_LOADED) == 886);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BRICKS_LOADED) == 887);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::READY_FOR_UPDATES) == 888);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SEND_READY_FOR_UPDATES) == 889);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_LAST_CUSTOM_BUILD) == 890);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_LAST_CUSTOM_BUILD) == 891);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_STATUS_EFFECT_BY_ID) == 892);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ALL_STATUS_EFFECTS) == 893);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHILD_RENDER_COMPONENT_READY) == 894);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_APPEARANCE_CHANGED_MSG) == 895);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PHYSICS_MOTION_STATE) == 896);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PHYSICS_MOTION_STATE) == 897);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ATTACH_GRAYSCALE_EFFECT) == 898);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ATTACH_FADE_EFFECT) == 899);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ATTACH_CHANGE_RENDER_ENVIRONMENT_EFFECT) == 900);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FORCE_MOVEMENT) == 901);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CANCEL_FORCE_MOVEMENT) == 902);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_IGNORE_PROJECTILE_COLLISION) == 903);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_IGNORE_PROJECTILE_COLLISION) == 904);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ORIENT_TO_OBJECT) == 905);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ORIENT_TO_POSITION) == 906);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ORIENT_TO_ANGLE) == 907);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_CLIENT_UGC_MODEL_READY) == 909);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_CLIENT_UGC_ICON_READY) == 911);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROPERTY_BUILD_MODE_CHANGED) == 912);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROPERTY_BUILD_MODE_UPDATE) == 913);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROPERTY_DELETION_ACTION) == 914);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROPERTY_MODERATION_STATUS_ACTION) == 915);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROPERTY_MODERATION_STATUS_ACTION_RESPONSE) == 916);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROPERTY_MODERATION_STATUS_UPDATE) == 917);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROPERTY_NEEDS_GM_ATTENTION) == 918);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROPERTY_MODERATION_CHANGED) == 919);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::INVENTORY_REFRESH_ITEM_DETAILS) == 922);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::INVENTORY_LOAD_CUSTOM_ICON) == 923);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_STATUS_EFFECT_BY_TYPE) == 924);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RELEASE_CHARGED_SKILL) == 925);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROPERTY_RELOAD_DB) == 926);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PLAYER_TARGET) == 927);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PLAYER_TARGET) == 928);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::LOCK_CAMERA_NETWORKED) == 929);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MOVE_CAMERA_NETWORKED) == 930);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REBUILD_ACTIVATED) == 931);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BOUNCE_NOTIFICATION) == 932);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_CLIENT_BOUNCE) == 934);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_RECENT_BOUNCED) == 935);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_RECENT_BOUNCED) == 936);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_ACTIVE_STATE) == 937);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ACTIVE_STATE) == 938);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HAS_COMPONENT_TYPE) == 939);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_COMPONENT_LIST) == 940);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RESPONDS_TO_FACTION) == 941);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BOUNCER_ACTIVE_STATUS) == 942);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HF_ATTRIBUTES_PUSH) == 943);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HF_ATTRIBUTES_PULL) == 944);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HF_ATTRIBUTES_PATH_DISPLAY) == 945);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HF_CONTROLS_PULL) == 946);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HF_OBJECT_SELECTED) == 947);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HF_PLACEHOLDER_UPDATE) == 948);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HF_PLACEHOLDER_TOGGLE) == 949);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HF_GET_ASSOCIATED_PATHS) == 950);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HF_GETS_WANT_PATH) == 951);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_RECENT_MOVEMENT_KEYS) == 952);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TRACK_RECENT_MOVEMENT_KEYS) == 953);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PHYSICS_MOVEMENT_NOTIFICATION_REQUEST) == 954);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PHYSICS_MOVEMENT_NOTIFICATION) == 955);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MOVE_INVENTORY_SINGLE) == 956);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MOVE_INVENTORY_BATCH) == 957);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MINI_GAME_SET_PARAMETERS) == 958);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MINI_GAME_GET_TEAM_SKILLS) == 961);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MINI_GAME_GET_TEAM_SCORE) == 963);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MINI_GAME_GET_PLAYER_SCORE) == 967);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MINI_GAME_GET_TEAM_COLOR) == 972);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MINI_GAME_GET_TEAM_PLAYERS) == 975);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MINI_GAME_UPDATE_CLIENT) == 976);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MINI_GAME_GET_TEAM) == 977);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MINI_GAME_GET_PARAMETERS) == 978);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::OBJECT_ACTIVATED_CLIENT) == 980);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_RESURRECTING) == 983);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ITEM_OWNER) == 984);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_STORED_CONFIG_DATA) == 985);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_STORED_CONFIG_DATA) == 986);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ON_PLAYER_RESSURECTED) == 988);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLAYER_RESURRECTION_FINISHED) == 989);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TRANSFORM_CHANGELING_BUILD) == 990);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RETURN_CHANGELING_BUILD_ID) == 991);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SPEND_BRICK_INVENTORY_FOR_LXFML) == 992);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BRICK_INVENTORY_FOR_LXFML_SPENT) == 993);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REBUILD_BBB_AUTOSAVE_MSG) == 995);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_BBB_AUTOSAVE) == 996);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::USE_BBB_INVENTORY) == 998);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UN_USE_BBB_MODEL) == 999);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BBB_LOAD_ITEM_REQUEST) == 1000);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BBB_SAVE_REQUEST) == 1001);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BBBLUP_SAVE_REQUEST) == 1002);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BBB_GET_METADATA_SOURCE_ITEM) == 1003);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BBB_RESET_METADATA_SOURCE_ITEM) == 1004);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BBB_SAVE_RESPONSE) == 1005);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLAYER_EXIT) == 1006);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PVP_STATUS) == 1008);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PVP_STATUS) == 1009);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_VALID_PVP_TARGET) == 1010);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PVP_RENDER_NAME) == 1011);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ATTACH_OBJECT) == 1012);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DETACH_OBJECT) == 1013);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BOUNCE_SUCCEEDED) == 1014);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_GAME_OBJECT_POINTER) == 1015);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PHANTOM_HKX_LOADED) == 1016);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DELAY_CREATE_EFFECT) == 1017);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHOICE_BUILD_SELECTION_CONFIRMED) == 1018);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_FADE_UP_VIS_COMPLETE) == 1019);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ITEM_HAS_NEW_INFO) == 1020);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RESET_SECONDARY_ANIMATION) == 1021);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PICK_TYPE) == 1022);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PICK_TYPE) == 1023);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PRIORITY_PICK_LIST_TYPE) == 1024);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_PICK_TYPE_UPDATE) == 1025);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_OVERRIDE_PICK_TYPE) == 1026);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_DISPLAY_OBJECT_INFO) == 1027);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_SERVER_OBJECT_INFO) == 1028);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_OBJECT_INFO_AS_XML) == 1029);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_OBJECT_REPORT_INFO) == 1030);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_OBJECT_REPORT_WINDOW_CLOSE) == 1031);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_OBJECT_REPORT_STATUS) == 1032);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MISSION_DATA_FOR_OBJECT_REPORT) == 1033);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_OBJECT_ROLLOVER_INFO) == 1034);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PERFORM_ZONE_ANALYSIS) == 1035);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_HK_VISUAL_IZATION) == 1036);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CLEAR_ITEMS_OWNER) == 1037);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::APPLY_LINEAR_IMPULSE) == 1038);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::APPLY_ANGULAR_IMPULSE) == 1039);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_CONTACT_NORMALS) == 1040);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_WATCHING_FOR_EMOTE) == 1041);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_CLIENT_OBJECT) == 1042);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DISPLAY_ZONE_SUMMARY) == 1043);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ZONE_SUMMARY_DISMISSED) == 1044);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PLAYER_ZONE_STATISTIC) == 1045);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODIFY_PLAYER_ZONE_STATISTIC) == 1046);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::APPLY_EXTERNAL_FORCE) == 1049);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_APPLIED_EXTERNAL_FORCE) == 1050);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACTIVITY_NOTIFY) == 1051);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ITEM_EQUIPPED) == 1052);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACTIVITY_STATE_CHANGE_REQUEST) == 1053);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::OVERRIDE_FRICTION) == 1054);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ARRANGE_WITH_ITEM) == 1055);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHECK_CAN_BUILD_WITH_ITEM) == 1056);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::START_BUILDING_WITH_ITEM) == 1057);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::START_BUILD_SESSION) == 1058);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FINISH_BUILD_SESSION) == 1059);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DONE_BUILD_SESSION) == 1060);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::START_ARRANGING_WITH_ITEM) == 1061);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FINISH_ARRANGING_WITH_ITEM) == 1062);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DONE_ARRANGING_WITH_ITEM) == 1063);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::START_ARRANGE_MODE) == 1064);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ARRANGE_MODE_WITH_ITEM) == 1065);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FINISH_ARRANGE_MODE) == 1066);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DONE_ARRANGE_MODE) == 1067);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_BUILD_MODE) == 1068);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BUILD_MODE_SET) == 1069);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CONFIRM_BUILD_MODE) == 1070);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BUILD_MODE_CONFIRMATION) == 1071);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BUILD_EXIT_CONFIRMATION) == 1072);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_BUILD_MODE_CONFIRMED) == 1073);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BUILD_MODE_NOTIFICATION) == 1074);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BUILD_MODE_NOTIFICATION_REPORT) == 1075);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CLIENT_USE_MODULE_ON) == 1076);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_MODEL_TO_BUILD) == 1077);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SPAWN_MODEL_BRICKS) == 1078);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHECK_PRECONDITION) == 1079);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHECK_ALL_PRECONDITIONS) == 1080);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_CLIENT_FAILED_PRECONDITION) == 1081);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_IS_ITEM_EQUIPPED_BY_LOT) == 1082);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_IS_ITEM_EQUIPPED_BY_ID) == 1083);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_OBJECT_DIRECTION_VECTORS) == 1084);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_CASTABLE_SKILLS) == 1085);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHOICEBUILD_COMPLETE) == 1086);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MISSION_CHAT) == 1087);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MISSION_AUDIO) == 1088);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODULE_EQUIPPED) == 1089);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODULE_DROPPED) == 1090);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODULE_PICKED_UP) == 1091);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODULE_INFO) == 1092);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MOVE_ITEM_BETWEEN_INVENTORY_TYPES) == 1093);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODULAR_BUILD_BEGIN) == 1094);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODULAR_BUILD_END) == 1095);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODULAR_BUILD_MOVE_AND_EQUIP) == 1096);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODULAR_BUILD_FINISH) == 1097);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_REGISTRATION_FOR_UI_UPDATE) == 1114);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GO_TO_WAYPOINT) == 1115);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ARRIVED_AT_DESIRED_WAYPOINT) == 1116);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHECK_WITHIN_BOUNDS) == 1117);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ATTACH_TO_BUILD_ASSEMBLY) == 1118);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_BUILD_ASSEMBLY) == 1119);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RESET_BUILD_ASSEMBLY) == 1120);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_INVENTORY_ITEM_INFO) == 1125);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ITEM_DETAILS) == 1126);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_BUILD_ACTIVATOR) == 1127);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MISSION_ANIMATION) == 1128);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MISSION_DIALOGUE_CANCELLED) == 1129);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODULE_ASSEMBLY_DB_DATA) == 1130);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODULE_ASSEMBLY_DB_DATA_FOR_CLIENT) == 1131);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODULE_ASSEMBLY_QUERY_DATA) == 1132);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODULE_ASSEMBLY_HKX_LOADED) == 1133);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODULE_ASSEMBLY_NIF_LOADED) == 1134);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODULE_ASSEMBLY_MAIN_NIF_LOADED) == 1135);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODULE_ASSEMBLY_KFM_LOADED) == 1136);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PRECONDITION_INFO) == 1137);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MODEL_LOT) == 1138);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ANIMATION_FINISHED_PRELOADING) == 1139);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHILD_BUILD_ASSEMBLY_COMPLETE) == 1140);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHARACTER_UNSERIALIZED) == 1141);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHARACTER_NEEDS_TRANSITION) == 1142);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_NEEDS_TRANSITION) == 1143);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ECHO_SYNC_SKILL) == 1144);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SYNC_SKILL) == 1145);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_BEHAVIOR_HANDLE) == 1146);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_OUTSTANDING_BEHAVIOR) == 1147);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_SERVER_PROJECTILE_IMPACT) == 1148);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::OFF_WORLD_IMPACT_REQUEST) == 1149);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SERVER_IMPACT_REQUEST) == 1150);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DO_CLIENT_PROJECTILE_IMPACT) == 1151);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODULE_ASSEMBLY_PART_INFO) == 1152);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_BUILD_TYPE) == 1153);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHECK_BUILD_TYPE) == 1154);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODULAR_BUILD_CONVERT_MODEL) == 1155);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DO_NPC_SHOWCASE_MODEL_SUBMISSION) == 1156);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MISSION_I_DS_LIST) == 1157);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_SHOWCASE_MISSION_NPC_VALS) == 1158);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_SHOWCASE_MISSION_NP_COF_SUCCESS) == 1159);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SEND_LUA_NOTIFICATION_REQUEST) == 1160);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SEND_LUA_NOTIFICATION_CANCEL) == 1161);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACTIVATOR_TOGGLE) == 1162);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MAKE_PHYSICS) == 1163);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_RESPAWN_GROUP) == 1164);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PLAYER_ALLOWED_RESPAWN) == 1165);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TOGGLE_SENDING_POSITION_UPDATES) == 1166);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TOGGLE_RECEIVING_POSITION_UPDATES) == 1167);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ENEMY_PRECONDITIONS) == 1168);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::START_MODEL_VISUALIZATION) == 1169);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLACE_PROPERTY_MODEL) == 1170);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROPERTY_MODEL_PLACED) == 1171);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::OPEN_EXHIBIT_REPLACE_MODEL_UI) == 1172);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REPLACE_SHOWCASEMODEL) == 1173);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CLEAR_UI_HOOK_EXHIBIT_REPLACEMENT) == 1174);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ATTACH_FLYTO_SCREEN_POS) == 1175);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_GET_DEBUG_INFO) == 1176);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_GET_MOVEMENT_INPUT_VALUES) == 1177);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACTIVITY_TIMER_SET) == 1178);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACTIVITY_TIMER_UPDATE) == 1179);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACTIVITY_TIMER_GET) == 1180);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACTIVITY_TIMER_STOP) == 1181);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACTIVITY_TIMER_DONE) == 1182);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ATTACK_PRIORITY) == 1183);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UI_MESSAGE_SERVER_TO_SINGLE_CLIENT) == 1184);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UI_MESSAGE_SERVER_TO_ALL_CLIENTS) == 1185);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_LOSE_COINS_ON_DEATH) == 1186);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::LOAD_EFFECTS) == 1187);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_CUSTOM_BUILD) == 1188);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACTIVITY_TIMER_RESET) == 1189);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACTIVITY_TIMER_STOP_ALL_TIMERS) == 1190);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACTIVITY_TIMER_MODIFY) == 1191);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_KEYFRAM_TRANSFORM) == 1192);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_ACTIVITY_OWNER) == 1193);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REMOVE_ACTIVITY_OWNER) == 1194);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_CURRENT_ACTIVITY_OWNERS) == 1195);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TOGGLE_SKILL_DEBUGGING) == 1196);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PET_TAMING_TRY_BUILD) == 1197);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REPORT_BUG) == 1198);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REPORT_OFFENSIVE_MODEL) == 1199);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REPORT_OFFENSIVE_PROPERTY) == 1200);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ACTIVITY_ID) == 1201);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_SMASH_PLAYER) == 1202);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_TIMES_REQUESTED_SMASH) == 1203);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RESPONSE_SMASH_PLAYER) == 1204);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODIFY_DAMAGE_ABSORPTION) == 1205);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UNCAST_SKILL) == 1206);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_SHOWCASE_MODEL_READY) == 1207);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_SKILL_NEEDED) == 1208);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_COMPONENT_DATA) == 1209);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_SET_POWERSLIDE_METHOD) == 1210);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SHOWS_NAMETAG) == 1211);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FIRE_EVENT_CLIENT_SIDE) == 1213);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_REQUIRES_NAME_RESUBMISSION) == 1216);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_REQUIRES_NAME_RESUBMISSION) == 1217);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TOGGLE_GM_INVIS) == 1218);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_GM_INVIS) == 1219);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::KILLED_PLAYER) == 1220);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PICKUP_SKILLS) == 1221);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_FACTION_SKILL) == 1222);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHANGE_OBJECT_WORLD_STATE) == 1223);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_OBJECT_WORLD_STATE) == 1224);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VISIBILITY_CHANGED) == 1225);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MOTION_EFFECT_COMPLETE) == 1226);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TOGGLE_FREEZE_MODE) == 1227);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SHADER_RENDER_MSG_APPLIED) == 1228);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLAYER_RENAME_REQUEST) == 1229);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_LOCK_INPUT) == 1230);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_UNLOCK_INPUT) == 1231);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_AIR_MOVEMENT) == 1232);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MOVEMENT_STATE_CHANGED) == 1233);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SKILL_MOVEMENT_CANCELLED) == 1234);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::AIR_MOVEMENT_COMPLETE) == 1235);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CANCEL_AIR_MOVEMENT) == 1236);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FORCE_MINIFIGURE_TEXTURE_UPDATE) == 1237);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RESYNC_EQUIPMENT) == 1238);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_COMPONENT_TO_OBJECT) == 1239);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_GET_MAX_GAME_SPEED) == 1240);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_GET_MAX_GAME_SPEED_WITH_BOOST) == 1241);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_SPEED_FACTOR) == 1242);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FREEZE_INVENTORY) == 1243);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_STAT_TRIGGER) == 1244);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_STAT_TRIGGER_CHILD) == 1245);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHECK_TRIGGERS_AND_FIRE_IF_NEEDED) == 1246);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::STAT_EVENT_TRIGGERED) == 1247);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_CURRENT_SPEED) == 1248);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RACING_PLAYER_RANK_CHANGED) == 1249);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RACING_PLAYER_WRONG_WAY_STATUS_CHANGED) == 1250);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RACING_PLAYER_CROSSED_FINISH_LINE) == 1251);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RACING_RESET_PLAYER_TO_LAST_RESET) == 1252);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RACING_SERVER_SET_PLAYER_LAP_AND_PLANE) == 1253);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RACING_SET_PLAYER_RESET_INFO) == 1254);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RACING_PLAYER_INFO_RESET_FINISHED) == 1255);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RACING_PLAYER_OUT_OF_TRACK_BOUNDS) == 1256);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RACING_SYNC_INFO) == 1257);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RACING_PLAYER_KEEP_ALIVE) == 1258);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RACING_SERVER_KEEP_ALIVE) == 1259);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::LOCK_NODE_ROTATION) == 1260);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PHYSICS_COLLIDABLE) == 1261);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PHYSICS_COLOR_FOR_DEBUG) == 1262);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PHYSICS_COLOR_FOR_DEBUG) == 1263);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PHYSICS_TEXT_AND_STATE_FOR_DEBUG) == 1264);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_INFO_FOR_PHYSICS_DEBUGGER) == 1265);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_COLLIDABLE_AT_ADDRESS) == 1266);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_SERVER_GET_COLLIDABLE_REPORT) == 1267);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::COLLISION_POINT_ADDED) == 1268);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::COLLISION_POINT_REMOVED) == 1269);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_ATTACHED) == 1270);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_DESTROYABLE_MODEL_BRICKS) == 1271);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_SET_POWERSLIDE_LOCK_WHEELS) == 1272);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_SET_WHEEL_LOCK_STATE) == 1273);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SHOW_HEALTH_BAR) == 1274);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_SHOWS_HEALTH_BAR) == 1275);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_VEHICLE_OF_RACING_OBJECT) == 1276);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ENABLE_CLIENT_EQUIP_MODE) == 1278);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CLIENT_EQUIP_MODE_WAS_CHANGED) == 1279);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_GET_SPAWN_HEIGHT) == 1281);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_NAME_BILLBOARD_STATE) == 1284);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHECK_TARGETING_REQUIREMENTS) == 1285);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_CAN_WRECK) == 1286);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ATTACH_RENDER_EFFECT) == 1287);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DETACH_RENDER_EFFECT) == 1288);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_PET_USING_ABILITY) == 1289);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_BLOCKING) == 1290);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_BLOCKING) == 1291);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_BLOCKING) == 1292);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHECK_DAMAGE_RESULTS) == 1293);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_OBJECT_IS_IN_RENDER_PIPE) == 1294);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ATTACH_MOTION_FX_ARC) == 1295);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLAYER_REACHED_RESPAWN_CHECKPOINT) == 1296);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_LAST_RESPAWN_CHECKPOINT) == 1297);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_VEHICLE_DEBUG_COLLISIONS) == 1298);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VISITING_PROPERTY) == 1299);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HANDLE_UGC_POST_DELETE_BASED_ON_EDIT_MODE) == 1300);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HANDLE_UGC_POST_CREATE_BASED_ON_EDIT_MODE) == 1301);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::WORLD_CHECK_RESPONSE) == 1302);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_DAMAGE_REDUCTION) == 1303);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REMOVE_DAMAGE_REDUCTION) == 1304);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROPERTY_CONTENTS_FROM_CLIENT) == 1305);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MODELS_ON_PROPERTY) == 1306);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_SHOWCASE_DISPLAY_PEDESTAL) == 1307);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MATCH_REQUEST) == 1308);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MATCH_RESPONSE) == 1309);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MATCH_UPDATE) == 1310);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_DEFAULT_SKILL_ACTIVE) == 1311);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROPERTY_EDITOR_CARRY) == 1312);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_LOOT_OWNER_ID) == 1313);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ENEMY_LOOT_TAG) == 1314);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_NUM_SPAWNED_BRICKS) == 1315);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_ITEM_EQUIP_TRANSFORM) == 1316);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ITEM_EQUIP_TRANSFORM) == 1317);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PROPERTY_BUDGET_INFO) == 1318);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHATBOX_IS_INIT) == 1319);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_SPAWNED_I_DS) == 1320);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_IMMUNITY) == 1321);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_GM_IMMUNITY) == 1322);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROCESS_REMOTE_SLASH_COMMAND) == 1323);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_FRIEND_MSG) == 1324);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RACING_PLAYER_EVENT) == 1325);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PROPERTY_EDIT_VALID) == 1326);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REFRESH_RENDER_ASSET) == 1327);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_APPLY_STAT_CHANGE) == 1328);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ZONE_LOADED_INFO) == 1329);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::B3_INTERFACE_ACTION) == 1330);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RACING_STAT_MODIFIERS_FROM_CLIENT) == 1332);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_RACING_STAT_MODIFIERS) == 1333);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_RACING_STAT_MODIFIERS) == 1334);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_RACING_LICENSE_LEVEL) == 1335);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_EQUIP_CAST) == 1336);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SHOW_BILLBOARD_INTERACT_ICON) == 1337);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHANGE_IDLE_FLAGS) == 1338);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ANIMATION_FLAG) == 1339);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_ADD_PASSIVE_BOOST_ACTION) == 1340);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_REMOVE_PASSIVE_BOOST_ACTION) == 1341);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_SERVER_VEHICLE_ADD_PASSIVE_BOOST_ACTION) == 1342);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_SERVER_VEHICLE_REMOVE_PASSIVE_BOOST_ACTION) == 1343);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_ADD_SLOWDOWN_ACTION) == 1344);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_REMOVE_SLOWDOWN_ACTION) == 1345);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_SERVER_VEHICLE_ADD_SLOWDOWN_ACTION) == 1346);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_SERVER_VEHICLE_REMOVE_SLOWDOWN_ACTION) == 1347);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FORCE_UPDATE_ANIMATIONS) == 1348);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MATCH_GET_DATA_FOR_PLAYER) == 1349);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BUYBACK_FROM_VENDOR) == 1350);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_INVENTORY_FILTER) == 1351);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_INVENTORY_FILTER) == 1352);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_INVENTORY_GROUPS) == 1353);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_INVENTORY_GROUP) == 1354);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_INVENTORY_GROUP) == 1355);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_INVENTORY_UI) == 1356);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_INVENTORY_GROUP_CONTENTS) == 1357);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CAN_REMOVE_ITEM_FROM_INVENTORY) == 1362);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DRIVE_THIS_CAR) == 1363);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_CAN_ADD_ACTIVE_BOOST) == 1364);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_ADD_ACTIVE_BOOST) == 1365);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PROPERTY_ACCESS) == 1366);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ZONE_PROPERTY_MODEL_PLACED) == 1369);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ZONE_PROPERTY_MODEL_ROTATED) == 1370);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ZONE_PROPERTY_MODEL_REMOVED_WHILE_EQUIPPED) == 1371);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ZONE_PROPERTY_MODEL_EQUIPPED) == 1372);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ZONE_PROPERTY_MODEL_PICKED_UP) == 1373);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ZONE_PROPERTY_MODEL_REMOVED) == 1374);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_VERSIONING_INFO) == 1381);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::OPEN_UG_BEHAVIOR_UI) == 1382);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_NOTIFY_HIT_SMASHABLE) == 1383);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_TETHER_RADIUS) == 1384);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_NOTIFY_HIT_EXPLODER) == 1385);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHECK_NEAREST_ROCKET_LAUNCH_PRE_CONDITIONS) == 1386);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_NEAREST_ROCKET_LAUNCH_PRE_CONDITIONS) == 1387);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CONFIGURE_RACING_CONTROL) == 1388);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CONFIGURE_RACING_CONTROL_CLIENT) == 1389);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_RACING_CLIENT) == 1390);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RACING_PLAYER_HACK_CAR) == 1391);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RACING_PLAYER_LOADED) == 1392);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RACING_CLIENT_READY) == 1393);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::POSSESSION_FINISHED_ATTACH) == 1394);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_CHAT_MODE) == 1395);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_NOTIFY_FINISHED_RACE) == 1396);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::EQUIPPED_ITEM_STARTUP) == 1397);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FACTION_TRIGGER_ITEM_EQUIPPED) == 1400);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FACTION_TRIGGER_ITEM_UNEQUIPPED) == 1401);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TOGGLE_PROPERTY_BEHAVIORS) == 1402);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_UG_OBJECT_INFO) == 1405);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RESET_PROPERTY_BEHAVIORS) == 1406);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_PROPERTY_MODEL_RESET) == 1407);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_UG_OBJECT_NAME_AND_DESCRIPTION) == 1408);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_CONSUMABLE_ITEM) == 1409);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_GET_CURRENT_LAP) == 1410);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_UGID) == 1411);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_UGID) == 1412);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UGID_CHANGED) == 1413);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RACING_GET_CURRENT_LAP_FOR_PLAYER) == 1414);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SUB_ITEM_UN_EQUIPPED) == 1415);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_CUSTOM_DROP_SHADOW_TEXTURE) == 1416);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PLAYER_KIT_FACTION) == 1418);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::USED_INFORMATION_PLAQUE) == 1419);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RACING_ENABLE_WRONG_WAY_RESET) == 1420);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RACING_TOGGLE_RUBBER_BANDING) == 1421);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_RACING_CONTROL_DEBUG_INFO) == 1422);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PROPERTY_BOUNDS_VISIBILITY) == 1423);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PROPERTY_VENDOR_VISIBILITY) == 1424);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_EQUIP_STATE) == 1425);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_COMBAT_AI_STATE_CHANGE) == 1426);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PROPERTY_MODEL_INTERACTIVE) == 1430);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SERVER_STATE_NOTIFY) == 1431);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_SERVER_STATE) == 1432);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ICON_FOR_PROXIMITY) == 1433);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_LEGO_CLUB_MEMBERSHIP_STATUS) == 1434);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_STATUS_IMMUNITY) == 1435);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_STATUS_IMMUNITY) == 1436);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_IS_MEMBER) == 1437);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ACTIVATE_BRICK_MODE) == 1438);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_BUILD_OBJECT_ID) == 1439);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_ANIMATION_ENABLED) == 1444);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PAUSE_COOLDOWNS) == 1446);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FORCE_UPDATE_RENDER_NODE) == 1447);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PET_NAME_MODERATED) == 1448);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TOGGLE_STRAFE_MODE) == 1449);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_SCHEME_SPEED_SCALE) == 1450);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CANCEL_SKILL_CAST) == 1451);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHECK_PLAYER_ASSEMBLY_FOR_UNIQUE_MODULE_BY_LOT) == 1454);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODULE_ASSEMBLY_DB_DATA_TO_LUA) == 1455);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_ALLY) == 1458);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODIFY_LEGO_SCORE) == 1459);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_LEGO_SCORE) == 1460);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PLAYER_LEVEL) == 1461);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_LEGO_SCORE_UPDATE) == 1462);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_LEGO_SCORE) == 1463);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_BEHAVIOR_EXECUTION_DETAILS) == 1466);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RESTORE_TO_POST_LOAD_STATS) == 1468);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PICKUP_OBJECT_ERROR) == 1469);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHECK_AND_SHOW_INVENTORY_FULL_TIP) == 1470);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_RAIL_MOVEMENT) == 1471);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::START_RAIL_MOVEMENT) == 1472);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_UP_VECTOR) == 1473);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CANCEL_RAIL_MOVEMENT) == 1474);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_RAIL_INFO) == 1475);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CLIENT_RAIL_MOVEMENT_READY) == 1476);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLAYER_RAIL_ARRIVED_NOTIFICATION) == 1477);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_RAIL_ACTOVATOR_STATE_CHANGE) == 1478);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_RAIL_ACTIVATOR_STATE) == 1479);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_REWARD_MAILED) == 1480);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_PLAYER_STATISTIC) == 1481);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_IN_COMBAT) == 1482);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_PRIMITIVE_MODEL_MSG) == 1483);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SCALE_PRIMITICE_MODEL_MSG) == 1484);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODIFY_GHOSTING_DISTANCE) == 1485);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PRIMITIVE_MODEL_CHANGED_MSG) == 1487);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PROPRTY_CLONE_ID) == 1488);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_LEAVE_PROPERTY) == 1489);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUERY_PROPERTY_MODELS) == 1491);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_BEHAVIOR_COUNT) == 1492);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_BEHAVIOR_CONTROLS) == 1493);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODULE_ASSEMBLY_LXFML_LOADED) == 1494);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_ASSEMBLED_LXFML) == 1495);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ASSEMBLED_LXFML_LOADED) == 1496);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_REORIENT_UP_VECTOR) == 1497);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODULAR_ASSEMBLY_NIF_COMPLETED) == 1498);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHARACTER_DISCONNECT_BEFORE_CREATE) == 1499);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SEND_LAUNCH_TO_PREVIOUS_ZONE_TO_CLIENT) == 1500);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ROCKETLAUNCH_REQUEST_DEFAULT_MAP_ID) == 1501);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BEGIN_LAUNCH) == 1502);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROCESS_CLAIM_CODES) == 1503);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_LAST_ZONE_ID) == 1504);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_RUN_SPEED_MODIFIER) == 1505);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REMOVE_RUN_SPEED_MODIFIER) == 1506);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SKILL_EVENT_FIRED) == 1507);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SEND_HOT_PROPERTY_DATA) == 1510);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_HOT_PROPERTY_DATA) == 1511);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_EQUIPPED_ITEMS_IN_SET) == 1512);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_ITEM_IN_SET) == 1513);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_INVENTORY_TYPE_FOR_LOT) == 1514);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_BANK_TYPE_FOR_LOT) == 1515);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_NOT_ENOUGH_INV_SPACE) == 1516);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IMPORT_MODEL_TO_BBB) == 1517);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SEARCH_NEARBY_OBJECTS) == 1518);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SEARCH_NEARBY_OBJECTS_REQUEST_BY_LOT) == 1519);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_OBJECT_POSITION_BY_ID) == 1520);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SEARCH_NEARBY_OBJECTS_REQUEST_BY_COMPONENT) == 1521);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SEARCH_NEARBY_OBJECTS_RESPONSE) == 1522);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BROADCAST_NON_STANDARD_COLLISIONS) == 1523);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_REGISTERED_NON_STANDARD_COLLISION_GROUP) == 1524);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BROADCAST_CRUSHED_NOTIFICATIONS) == 1525);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_REGISTERED_CRUSHED_COLLISION_GROUPS) == 1526);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_BEING_CRUSHED) == 1527);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_SUPPORTING_OBJECT) == 1528);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TREAT_RIGID_BODY_COLLSIONS_AS_FIXED) == 1529);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BROADCAST_TELEPORTED_WITHIN_NOTIFICATION) == 1530);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_REGISTERED_TELEPORTED_WITHIN_OBJECT_GROUP) == 1531);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_INTERPENTRATING_INFORMATION) == 1532);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::OBJECT_TELEPORTED_WITHIN) == 1533);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PHYSICS_SOLVER_PROPERTIES) == 1534);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::HAS_BEHAVIORS) == 1535);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLAY_BEHAVIOR_SOUND) == 1536);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PLAYER_BEHAVIOR_TIER) == 1537);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_EMOTE_ANIMATION_TIME) == 1538);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_CHARACTER_STAT_TRACKING) == 1539);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLAYER_INVENTORY_READY) == 1540);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PRECONDITIONS) == 1541);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DETACH_SHADOW) == 1542);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_LOOT_INFO) == 1543);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PLAYERS_ON_PROPERTY) == 1544);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROPERTY_SPAWN_BY_BEHAVIOR) == 1545);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_PROPERTY_OF_EDIT_MODE) == 1546);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_PROPERTY_PERFORMANCE_COST) == 1547);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PROPERTY_PERFORMANCE_COST) == 1548);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_INVENTORY_ITEM_WITH_SUBKEY) == 1549);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DISPLAY_PROPERTY_SUMMARY_SCREEN) == 1550);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VALIDATE_BBB_MODEL) == 1551);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BBB_MODEL_VALIDATION) == 1552);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROPERTY_ENTRANCE_BEGIN) == 1553);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHECK_LIST_OF_PRECONDITIONS_FROM_LUA) == 1554);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PROPERTYIN_ZONE) == 1555);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ZONE_ID_FROM_MULTI_ZONE_ENTRANCE) == 1556);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_SET_LEADER) == 1557);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_INVITE_CONFIRM) == 1558);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_GET_STATUS_RESPONSE) == 1559);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MINI_GAME_ENABLE_LOCAL_TEAMS) == 1560);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_INVITE_FINAL_RESPONSE) == 1561);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_ADD_PLAYER) == 1562);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_REMOVE_PLAYER) == 1563);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_CREATE_LOCAL) == 1564);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_GET_LOOT) == 1565);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_SET_LOOT) == 1566);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_ZERO_IMPULSE_AGAINST_COLLISION_GROUPS) == 1567);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_CENTER_OF_MASS_TO_PHYSICAL_CENTER) == 1568);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_INERTIA_INVERSE) == 1569);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_REMOVE_CLIMBING_LISTENER) == 1570);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_INVENTORYITEM_DETAILS) == 1571);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PERFORM_CLIENT_SIDE_DEATH) == 1572);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::LEGO_CLUB_ACCESS_RESULT) == 1573);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_GET_IS_REVERSING) == 1574);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHECK_CLAIM_CODE) == 1575);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_HOLIDAY_EVENT) == 1576);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_EMOTES_ENABLED) == 1577);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_EMOTES_ENABLED) == 1578);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FREEZE_ANIMATION) == 1579);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::LOCALIZED_ANNOUNCEMENT_SERVER_TO_SINGLE_CLIENT) == 1580);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ANCHOR_FX_NODE) == 1581);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::WS_GET_FRIEND_LIST_MESSAGE) == 1582);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::WS_ADD_FRIEND_RESPONSE) == 1583);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::WS_REMOVE_FRIEND_REPSONSE) == 1584);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::WS_UPDATE_FRIEND_STATUS) == 1585);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::WS_UPDATE_FRIEND_NAME) == 1586);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_BEST_FRIEND) == 1587);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_NOTIFY_UPDATE_MISSION_TASK) == 1588);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_ADD_SLIPPERY_ACTION) == 1589);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_REMOVE_SLIPPERY_ACTION) == 1590);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_RESURRECT_RESTORE_VALUES) == 1591);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MASS) == 1592);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PROPERTY_MODERATION_STATUS) == 1593);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_PROPERTY_MODEL_DEFAULTS) == 1594);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_PROPERTYMODEL_COUNT) == 1595);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PROPERTY_MODEL_COUNT) == 1596);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_PLAYER_LOADED) == 1597);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ATTACH_RENDER_EFFECT_FROM_LUA) == 1598);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DETACH_RENDER_EFFECT_FROM_LUA) == 1599);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_IS_LOCAL) == 1600);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CREATE_CAMERA_PARTICLES) == 1602);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_SMASHABLE_GRAVITY_FACTOR) == 1603);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_SET_SURFACE_TYPE_OVERRIDE) == 1604);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_NOTIFY_HIT_IMAGINATION) == 1605);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_NOTIFY_HIT_IMAGINATION_SERVER) == 1606);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_SPAWNED_OBJECT_SPAWNER_INFO) == 1607);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SAVE_PROPERTY) == 1608);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PROPERTY_DIRTY) == 1609);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PROPERTY_DIRTY) == 1610);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MODEL_LIST_FROM_PLAQUE) == 1611);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ORIGINAL_POSITION_AND_ROTATION) == 1612);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_SET_MASS_FOR_COLLISION) == 1613);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_INVENTORY_GROUP_COUNT) == 1614);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_LATEST_CHAT_CHANNEL_USED) == 1615);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_SUGGEST_LIST_LANGUAGE) == 1616);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_STOP_BOOST) == 1617);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::START_CELEBRATION_EFFECT) == 1618);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::LOCK_PLAYER) == 1619);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_IS_INPUT_LOCKED) == 1620);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MULTI_NODE) == 1621);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RENEW_PROPERTY) == 1622);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RENEW_PROPERTY_RESULT) == 1623);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHARGE_ACTIVITY_COST) == 1624);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CAN_RECEIVE_LOOT) == 1625);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::JOIN_PLAYER_FACTION) == 1626);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PROXIMITY_UPDATE_RATE) == 1627);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BBB_MODELS_TO_SAVE) == 1628);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::BELONGS_TO_FACTION) == 1629);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MODIFY_FACTION) == 1630);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FACTION_UPDATE) == 1631);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CELEBRATION_COMPLETED) == 1632);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLAY_PRIMARY_MODULE_SOUNDS) == 1633);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::STOP_PRIMARY_MODULE_SOUNDS) == 1634);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_TEAM_PLAYER_UI_UPDATE) == 1635);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_LOCAL_TEAM) == 1636);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_GET_WORLD_MEMBERS_IN_RADIUS) == 1637);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_PARENTAL_LEVEL) == 1638);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_OBJECTS_MESSAGE_HANDLERS) == 1639);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROPERTY_FEATURED) == 1640);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PROPERTY_NOTIFY_MODEL_SPAWNED) == 1641);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SERVER_DONE_LOADING_ALL_OBJECTS) == 1642);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_DONATION_TOTAL) == 1643);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_DONATION_VALUES) == 1644);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DELAYED_DELETE_DROP_EFFECT_BRICK) == 1645);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_CAMERA_UNLOCK_ROTATION_STATE) == 1646);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_BUFF) == 1647);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REMOVE_BUFF) == 1648);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHECK_FOR_BUFF) == 1649);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_MEMBERS_DISOWNS_LOOT) == 1650);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_WHEEL_TEMPLATE) == 1651);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_SKILL_IN_PROGRESS) == 1652);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REMOVE_SKILL_IN_PROGRESS) == 1653);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_OVERHEAD_ICON_OFFSET) == 1654);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_BILLBOARD_OFFSET) == 1655);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_CHAT_BUBBLE_OFFSET) == 1656);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_NO_TEAM_INVITES) == 1657);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RESET_MODEL_TO_DEFAULTS) == 1658);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::IS_PROPERTY_IN_EDIT_MODE) == 1659);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_OBJECTS_IN_PHYSICS_BOUNDS) == 1660);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ENABLE_LU_REMOTE) == 1661);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_IS_USING_FREE_TRIAL) == 1662);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_IS_USING_FREE_TRIAL) == 1663);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ACCOUNT_FREE_TRIAL_MODE) == 1664);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TOGGLE_INVENTORY_ITEM_LOCK) == 1665);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_MOVE_ITEM_BETWEEN_INVENTORY_TYPES) == 1666);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RESPONSE_MOVE_ITEM_BETWEEN_INVENTORY_TYPES) == 1667);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REMOVE_SUB_COMPONENT) == 1668);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TEAM_GET_LOOT_MEMBERS) == 1669);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_FACTION_TOKEN_TYPE) == 1670);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_SUBSCRIPTION_PRICING) == 1671);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::INFORM_AFK) == 1672);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::OVERHEAD_INDICATOR_CREATED) == 1673);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_OVERHEAD_INDICATOR_GRID_LOCATION) == 1674);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLAYSTREAM_LOAD_PENDING) == 1675);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLAYER_SET_CAMERA_CYCLING_MODE) == 1676);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::PLAYER_GET_CAMERA_CYCLING_MODE) == 1677);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FORCE_CAMERA_TARGET_CYCLE) == 1678);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_OBJECT_CONFIG_DATA) == 1679);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_OBJECT_CONFIG_DATA_NON_CONST) == 1680);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SCOPE_CHANGED) == 1681);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_ALLOW_JUMP_WITHOUT_SUPPORT) == 1682);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_ALLOW_JUMP_WITHOUT_SUPPORT) == 1683);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_JUMP_HEIGHT_SCALE) == 1684);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_JUMP_HEIGHT_SCALE) == 1685);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_VELOCITY_RESISTANCE) == 1686);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_VELOCITY_RESISTANCE) == 1687);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GATE_RUSH_VEHICLE_HIT_GATE) == 1688);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GATE_RUSH_PLAYER_COLLECTED_GATE) == 1689);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GATE_RUSH_ADD_GATE) == 1690);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GATE_RUSH_REMOVE_GATE) == 1691);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_VEHICLE_UPDATED) == 1692);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_NOTIFY_HIT_WEAPON_POWERUP) == 1693);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::VEHICLE_NOTIFY_HIT_WEAPON_POWERUP_SERVER) == 1694);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::LOCAL_PLAYER_TARGETED) == 1696);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SKILL_COUNT_CHANGED) == 1697);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DO_YAW_ROTATION) == 1698);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DO_PITCH_ROTATION) == 1699);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DO_ROLL_ROTATION) == 1700);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_CURRENT_LOOT_MATRIX) == 1701);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SEND_MULTI_MISSION_OFFER_UPDATE_I_DS) == 1702);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_AIR_SPEED_VALUES) == 1703);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::USE_LAUNCHER) == 1704);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::START_LAUNCHER) == 1705);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::STOP_LAUNCHER) == 1706);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CAN_USE_JET_PACK) == 1707);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::JET_PACK_STATE_CHANGED) == 1708);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TURN_OFF_JET_PACK) == 1709);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ADD_PLAYER_JET_PACK_PAD) == 1710);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_JET_PACK_WARNING) == 1711);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::JET_PACK_DISABLED) == 1712);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::JET_PACK_PAD_ENTERED) == 1713);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_RENDER_POSSESSION_FLAG) == 1714);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::POSSESSABLE_GET_ATTACH_OFFSET) == 1715);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::ATTEMPT_TO_CRAFT_ITEM) == 1718);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CRAFT_ATTEMPT_RESPONSE) == 1719);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_C_SCORE) == 1720);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::FILL_IN_RENDERER) == 1721);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TOGGLE_CRAFTING_WINDOW) == 1722);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REMOVE_TEAM_BUFFS) == 1724);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REQUEST_FREE_TRIAL_STATUS_REFRESH) == 1725);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::REMOVE_BUFFS_APPLIED_BY_OBJECT) == 1726);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_MOUNT_INVENTORY_ID) == 1727);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_MOUNT_INVENTORY_ID) == 1728);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_BUILD_CINEMATIC_TIME_REMAINING) == 1730);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::JET_PACK_FLYING) == 1731);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_SERVER_LEVEL_PROCESSING_COMPLETE) == 1734);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_LEVEL_REWARDS) == 1735);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHARACTER_VERSION_CHANGED) == 1736);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_FREE_TRIAL_RENAME_AVAILABLE) == 1737);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_PROJECTILE_LAUNCHER_PARAMS) == 1738);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::RACE_PRECOUNTDOWN_DONE) == 1739);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CHECK_INVITE_SPAMMING) == 1740);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_RESPAWN_VOLUME_INFO) == 1741);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::INVITE_ACCEPTED) == 1742);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::TELEPORT_TO_NEAREST_RESPAWN) == 1743);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_SKILL_CANCEL_ON_MOVE) == 1744);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CANCEL_MOVE_SKILL) == 1745);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SERVER_CANCEL_MOVE_SKILL) == 1746);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CLIENT_CANCEL_MOVE_SKILL) == 1747);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::END_LAUNCH_SEQUENCE) == 1748);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CANCEL_QUEUE) == 1749);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_PROJECTILE_LAUNCHER_ROTATION) == 1750);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_CHARACTER_VERSION_INFO) == 1751);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_CON_INFO) == 1753);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_SKILLS_FOR_LOT) == 1755);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::DISMOUNT_COMPLETE) == 1756);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MOUNT_FAILURE_RESPONSE) == 1757);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CLEAR_BILLBOARD_OFFSET) == 1758);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_INVENTORY_ITEM_ANIMATION_FLAG) == 1759);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_JET_PACK_ALLOWED) == 1760);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_BUILD_TIME_DETAILS) == 1761);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::USE_SKILL_SET) == 1762);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::SET_SKILL_SET_POSSESSOR) == 1763);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::POPULATE_ACTION_BAR) == 1764);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_COMPONENT_TEMPLATE_ID) == 1765);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_POSSESSABLE_SKILL_SET) == 1766);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::MARK_INVENTORY_ITEM_AS_ACTIVE) == 1767);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::UPDATE_FORGED_ITEM) == 1768);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::CAN_ITEMS_BE_REFORGED) == 1769);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::NOTIFY_CLIENT_RAIL_START_FAILED) == 1771);
|
|
static_assert(static_cast<int64_t>(MessageType::Game::GET_IS_ON_RAIL) == 1772);
|
|
|
|
// MessageType::Master: 19 enumerators
|
|
static_assert(static_cast<int64_t>(MessageType::Master::REQUEST_ZONE_TRANSFER) == 1);
|
|
static_assert(static_cast<int64_t>(MessageType::Master::REQUEST_ZONE_TRANSFER_RESPONSE) == 2);
|
|
static_assert(static_cast<int64_t>(MessageType::Master::SERVER_INFO) == 3);
|
|
static_assert(static_cast<int64_t>(MessageType::Master::REQUEST_SESSION_KEY) == 4);
|
|
static_assert(static_cast<int64_t>(MessageType::Master::SET_SESSION_KEY) == 5);
|
|
static_assert(static_cast<int64_t>(MessageType::Master::SESSION_KEY_RESPONSE) == 6);
|
|
static_assert(static_cast<int64_t>(MessageType::Master::PLAYER_ADDED) == 7);
|
|
static_assert(static_cast<int64_t>(MessageType::Master::PLAYER_REMOVED) == 8);
|
|
static_assert(static_cast<int64_t>(MessageType::Master::CREATE_PRIVATE_ZONE) == 9);
|
|
static_assert(static_cast<int64_t>(MessageType::Master::REQUEST_PRIVATE_ZONE) == 10);
|
|
static_assert(static_cast<int64_t>(MessageType::Master::WORLD_READY) == 11);
|
|
static_assert(static_cast<int64_t>(MessageType::Master::PREP_ZONE) == 12);
|
|
static_assert(static_cast<int64_t>(MessageType::Master::SHUTDOWN) == 13);
|
|
static_assert(static_cast<int64_t>(MessageType::Master::SHUTDOWN_RESPONSE) == 14);
|
|
static_assert(static_cast<int64_t>(MessageType::Master::SHUTDOWN_IMMEDIATE) == 15);
|
|
static_assert(static_cast<int64_t>(MessageType::Master::SHUTDOWN_UNIVERSE) == 16);
|
|
static_assert(static_cast<int64_t>(MessageType::Master::AFFIRM_TRANSFER_REQUEST) == 17);
|
|
static_assert(static_cast<int64_t>(MessageType::Master::AFFIRM_TRANSFER_RESPONSE) == 18);
|
|
static_assert(static_cast<int64_t>(MessageType::Master::NEW_SESSION_ALERT) == 19);
|
|
|
|
// MessageType::Server: 3 enumerators
|
|
static_assert(static_cast<int64_t>(MessageType::Server::VERSION_CONFIRM) == 0);
|
|
static_assert(static_cast<int64_t>(MessageType::Server::DISCONNECT_NOTIFY) == 1);
|
|
static_assert(static_cast<int64_t>(MessageType::Server::GENERAL_NOTIFY) == 2);
|
|
|
|
// MessageType::World: 34 enumerators
|
|
static_assert(static_cast<int64_t>(MessageType::World::VALIDATION) == 1);
|
|
static_assert(static_cast<int64_t>(MessageType::World::CHARACTER_LIST_REQUEST) == 2);
|
|
static_assert(static_cast<int64_t>(MessageType::World::CHARACTER_CREATE_REQUEST) == 3);
|
|
static_assert(static_cast<int64_t>(MessageType::World::LOGIN_REQUEST) == 4);
|
|
static_assert(static_cast<int64_t>(MessageType::World::GAME_MSG) == 5);
|
|
static_assert(static_cast<int64_t>(MessageType::World::CHARACTER_DELETE_REQUEST) == 6);
|
|
static_assert(static_cast<int64_t>(MessageType::World::CHARACTER_RENAME_REQUEST) == 7);
|
|
static_assert(static_cast<int64_t>(MessageType::World::HAPPY_FLOWER_MODE_NOTIFY) == 8);
|
|
static_assert(static_cast<int64_t>(MessageType::World::SLASH_RELOAD_MAP) == 9);
|
|
static_assert(static_cast<int64_t>(MessageType::World::SLASH_PUSH_MAP_REQUEST) == 10);
|
|
static_assert(static_cast<int64_t>(MessageType::World::SLASH_PUSH_MAP) == 11);
|
|
static_assert(static_cast<int64_t>(MessageType::World::SLASH_PULL_MAP) == 12);
|
|
static_assert(static_cast<int64_t>(MessageType::World::LOCK_MAP_REQUEST) == 13);
|
|
static_assert(static_cast<int64_t>(MessageType::World::GENERAL_CHAT_MESSAGE) == 14);
|
|
static_assert(static_cast<int64_t>(MessageType::World::HTTP_MONITOR_INFO_REQUEST) == 15);
|
|
static_assert(static_cast<int64_t>(MessageType::World::SLASH_DEBUG_SCRIPTS) == 16);
|
|
static_assert(static_cast<int64_t>(MessageType::World::MODELS_CLEAR) == 17);
|
|
static_assert(static_cast<int64_t>(MessageType::World::EXHIBIT_INSERT_MODEL) == 18);
|
|
static_assert(static_cast<int64_t>(MessageType::World::LEVEL_LOAD_COMPLETE) == 19);
|
|
static_assert(static_cast<int64_t>(MessageType::World::TMP_GUILD_CREATE) == 20);
|
|
static_assert(static_cast<int64_t>(MessageType::World::ROUTE_PACKET) == 21);
|
|
static_assert(static_cast<int64_t>(MessageType::World::POSITION_UPDATE) == 22);
|
|
static_assert(static_cast<int64_t>(MessageType::World::MAIL) == 23);
|
|
static_assert(static_cast<int64_t>(MessageType::World::WORD_CHECK) == 24);
|
|
static_assert(static_cast<int64_t>(MessageType::World::STRING_CHECK) == 25);
|
|
static_assert(static_cast<int64_t>(MessageType::World::GET_PLAYERS_IN_ZONE) == 26);
|
|
static_assert(static_cast<int64_t>(MessageType::World::REQUEST_UGC_MANIFEST_INFO) == 27);
|
|
static_assert(static_cast<int64_t>(MessageType::World::BLUEPRINT_GET_ALL_DATA_REQUEST) == 28);
|
|
static_assert(static_cast<int64_t>(MessageType::World::CANCEL_MAP_QUEUE) == 29);
|
|
static_assert(static_cast<int64_t>(MessageType::World::HANDLE_FUNNESS) == 30);
|
|
static_assert(static_cast<int64_t>(MessageType::World::FAKE_PRG_CSR_MESSAGE) == 31);
|
|
static_assert(static_cast<int64_t>(MessageType::World::REQUEST_FREE_TRIAL_REFRESH) == 32);
|
|
static_assert(static_cast<int64_t>(MessageType::World::GM_SET_FREE_TRIAL_STATUS) == 33);
|
|
static_assert(static_cast<int64_t>(MessageType::World::UI_HELP_TOP_5) == 91);
|
|
|
|
// ServiceType: 7 enumerators
|
|
static_assert(static_cast<int64_t>(ServiceType::COMMON) == 0);
|
|
static_assert(static_cast<int64_t>(ServiceType::AUTH) == 1);
|
|
static_assert(static_cast<int64_t>(ServiceType::CHAT) == 2);
|
|
static_assert(static_cast<int64_t>(ServiceType::WORLD) == 4);
|
|
static_assert(static_cast<int64_t>(ServiceType::CLIENT) == 5);
|
|
static_assert(static_cast<int64_t>(ServiceType::MASTER) == 6);
|
|
static_assert(static_cast<int64_t>(ServiceType::UNKNOWN) == 7);
|
|
|
|
// The asserts above are compile time; this test only makes the file show up in test runs.
|
|
TEST(MessageIdPinTests, MessageTypeValuesArePinned) { SUCCEED(); }
|